Originally Posted by
Hyrist
I will wait and actually listen to the opinions of In-Game Paladins post patch, and watch their performance personally before commenting on the level of butthurt I see here.
I'm of the opinion that AoE Damage is irrelevant compared to AoE hate management for Paladin. So long as they solidify it better and have higher overall damage reduction, then they're good. When Murader's lose hate, especially on group activities, it can cause a bit of death and loss. PLDs should ideally have better hate control.
It's that later part that casts me into doubt. I'm in agreement that PLD should have lower timers to help on all fronts. But I'll wait and see what these adjustments do.