Originally Posted by
InfiniDragon
Extremely satisfied.
They solved the tank stance concern the correct way, i.e. not making things hit so hard it's required even with its drawbacks so we feel inadequate when trying to do damage still. At average to optimal play, now all tanks will play like "aggressive tanks" and do their damage rotation, while intelligently using their defensive cds when needed.
For the tanks that liked to try and push damage while still tanking, we won big on this one because we can still do that, and be in our tank stance now.
As an aside, the changes specifically to DRK look great, and they didn't take TBN or Bloodspiller based on the leaked tooltips which now are all but confirmed by the skill video, which I was worried about. My only remaining fear is we lost healing on Abyssal with the removal of DA and an MP cost, there's just no way they kept the heal with no drawback to use the attack.
DPS is now even more your priority with these changes, because the damage nerfs are gone and all of your DPS skills are available in tank stance. You're still going to be expected to be pushing damage with these changes, moreso as there's no threat combo so therefore, your damage rotation is the ONLY rotation.