This, so much this; I'd make it a wooden sign board with this quote and go on a slapping spree every time someone keeps bringing up party TBN with dark arts.
Key word for DRK is identity, which they lack much of it. Dark Arts at this point looks like a crutch rather than a game-play element. DRKs mitigation is limited to one skill that, amazing as it is, its too much focus on one skill.
Its just overall absurd that the dev team can't see these things are not "fun". But, again, with SE ignorance is bliss alright.
