I always read the post whole, then respond with the whole post in mind but still separating the specific parts. If for no other reason, then to remind myself of what I was responding to once I go back to the post some time later.
Not only is that something that can be avoided by carefully choosing what effects to add on stances (and no, they don't need to actually be any ongoing effects if finding such would be too much of a hassle, or they could be something unique like increasing potencies of specific skills that are otherwise unaffected, increasing movement speed, maybe shortening the cooldowns of some skills, options are numerous, and not all can be compared and made strictly better than others). Even if not, however, I still fail to see where there is a problem in a stance having undesired effect in comparison to its alternative, when there is still the utility of it opening a skill you wouldn't have otherwise. You say that it's a stance bloat...but you never actually made a valid point as to why it is that. It's no more a bloat than giving situational skills. Heck, many of the skills on most classes can be cut out, and the classes would become boring, but you still could do just about everything you do with them. But these skills add variety, an opportunity to utilize them in some circumstances. Options. And go back to the first post and read what this thread is about. About the possible ways of making characters grow past lvl70. I'm not really sure why you even begun talking about the latter steps of design when this threads focus is on the preemptive "brainstorming" step.
Whether a skills is useless and pointless to have entirely depends on the skill and its development. I have made zero of that. I have not suggested any. You took something way out of context and are clutching at it despite me saying more than once that you are simply wrong. And yes, I can say that you are wrong, because we're talking about what I wrote. I'm 100% sure that I know better than you what I meant by what I wrote.
As I said in my previous point, the only reason why I didn't do it like you did was not to make suggestions for skills, but to make the example seem more "live". Theory-crafting and math formulas are not something that many people enjoy, so they could skip past anything that resembles those.
Don't read from my posts something that's not there. Once again, the potencies, the effects, all of them have zero meaning. They are just to make the explanation seem more similar to what the reader is already familiar with, but they are NOT suggestions of any sort.
And this has gone long enough. I won't waste time trying to correct someone that stubbornly continues to see in my posts something that I on more than one occasion said and explained why it's not there. Agree or disagree...either is fine with me. Anything more would be just spamming.
