Originally Posted by
Sandpark
I don't know about that, the enemies are so clustered in this game that unless you constantly trying to go around them they will cast heavy on you which I think is punishing enough. If it comes back to that point, might as well add sneak/invisible oils and spells again like XI had. And even if you did that harsh punishment, it only inconveniences you, the enemies stop following you after 10 yards, so it won't add danger or death scenarios.
There is already mechanisms with sneak invisible in dol and ninja. So that wouldn't be a bad thing in my opinion. More money for alchemist, and mages get to be heroes casting them on other players to bypass dangerous sections.