How about if they make it so ones don't dc every 5 or less minutes then have to wait 30 minutes to be able to play again for maybe less than 5 minutes again when not even in new area but just trying to craft a item or arr quests.
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How about if they make it so ones don't dc every 5 or less minutes then have to wait 30 minutes to be able to play again for maybe less than 5 minutes again when not even in new area but just trying to craft a item or arr quests.
That's all I would ask for on that. Being critical of design decisions if it's not what you like is fine - we all have opinions. I'm just tired of people spouting off without consideration of the situation on the other end, or the willful ignorance of such.
I don't pretend this is something that would be a complete blindside, but when you're down on development staff and time, you look at what can 'get by'. This was likely a bad decision born in a bad situation.
As far as what they did for jobs and Job balances. All I would ask is consider the opposing opinions from your fellow players. I've a few raw opinions of my own on how they changed Jobs, but that's a separate issue, some of them you've mentioned are being addressed and were bluntly stated they were publicly. Others are simply differences in opinion, or balance changes.
I will say that your "I would rather" doesn't fly when there's millions of voices making at least as many demands. As far as the idea of a AAA experience? I'm going to chuckle on that one. Expectations are always high on an MMO's release, expansion or vanilla. It never plays out as expectations are. Everyone feels their own blunder is the 'worst' blunder, or inexcusable, etc. It doesn't change the circumstances or the reality of the fact that it's the sheer number of people that causes things to break. There's just no meeting this level of demand, looking from the other end. Sure, a developer would love to - but that's simply not the reality of things. They try one thing, they get the opposing critique. They switch gears, same problem. And they simply don't have the financial leverage to just pick one demographic of audience to stick with.