I actually like the map, although it doesn't have to connect like it does though. They could do this by adding in warps or hit trap u been moved to room X filled with mobs etc. I agree with everything else though.Quote:
Get rid of the square grid map idea. Use a fog of war to paint in the map as you go, mostly angle by angle and push by push, rather than a section at a time as is done in the open world. Allow for sub-stories/floors, bypasses, cliffs, etc. More interesting map shapes generate-able. Some floors might not expose the minimap at all.