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It needs to be said that endgame does not equal raids alone. Yoshi P said it himself once: endgame is a broad spectrum for FFXIV. Glamour, housing, crafting and gathering, all of it comprises endgame. Zeroing in on raiding and all but demonizing it is rather shortsighted and not terribly fair.
That's a good point. I guess I was falling into the trap a lot of people do where end-game and Raiding are nearly synonymous. However there is no demonizing, as I said in my previous post, SE needs to be careful in their handling of raiding in the game, careful in the sense of handling things well and keeping raiders happy. I'm talking about end-game being the current raid(s), HM dungeons and EX primals. I'm trying not to quantify in terms of ilvl or anything like that because I don't think that matters. The concept of end-game content in an MMORPG is pretty clear - the latest and hardest battle content - even if Yoshi wants to muddy the waters by including other things. In truth, many of the other things he may have mentioned as 'end-game' do not require the skill that end-game battle content and raids require. The result is that those things are far more accessible and I wasn't thinking of them as 'end-game' in this discussion.
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In fairness, I enjoy raiding perhaps second to glamour. (I change glams like I change underwear. Most often, it IS my underwear. Don't judge me :P) I enjoy most aspects of endgame, but none more so than raiding, and I'm far from server/world first-caliber. This makes it no more or less valid than other aspects of endgame; it's simply what I and several friends enjoy the most. Mileage varies among players, and knowing that, SE delivers various things under the banner of endgame.
SE delivers several things under the banner of End-game. Based on the content itself, the only areas of the game that can be considered end-game would be the current Raid(s) and EX primals, along with craft specialization and related gathering. Other things such as Housing, gardening, etc are all things that have been in the game long enough that they are no longer on that leading edge, and are far more accessible to the general player base. The one caveat being Housing, it's 'accessible' unless you're on a high population server and can't get a home for love nor money of course. SE say they are doing things to fix Housing, so let's leave that discussion to a Housing topic.