I did also include "At least make the change intuitive to where it puts gear in my Inventory automatically if there's no room in the Armoury chest." as an option if adding more space was not viable. This is a matter of coding. For example, " IF Armoury Chest is full, THEN put <item> in inventory." It could be modified fairly easily to only give the insufficient space error when Inventory is also full, which rarely happens for me.
