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going to tell you just like I told the OP, chances are, they aren't going to limit your levels, but will instead limit what you can make and what abilities/traits you can use. A "mastered" class may have some insane ability that lets your next 20 synths be auto success...you never know.
So if my goal was to make BSm and GLD gear and repairs, then they raise the cap to 75 and i realize my GLD can not repair my new shiny gear at rank 75 then thats not a limit? i would NEVER have ranked GLD if the cap was 75 just to be like "ok i can not repair my gear anymore." i would have only spent my time on BSM and its subs.....
In FF11 everyone leveled 1 craft and its sub thats it. in this game lots of people have lots of crafts that they leveld to repair all of the gear and other peoples gear also.
Sorry , 1 max per class is 1 max per class, on the crafting world is maxed or nothing.I honestly dont see the difference of having 1 person with super mega specialization on lets say blacksmith vs 1 without it.Or 1 person lv 50 blacksmith and another lv 70.in the end is the same thin.
I understand people want to be "positive" but lets be realistic , this is almost 90% going to be a copy paste job from 11, based on what been going around lately and the limited/time/resources.
dude im chilling and im thinking you need to stop telling me that.
You need to read and REread.
I DID NOT RANK GLD TO NOT BE A MASTER IN IT.
get it now?
I want to be able to make money of my year of ranking not JUST repair. if i wanted to repair i would have stop at rank 20ish? you need to read.
The truth? Great. Although for me it's THM. I hate having to level CON to 48 just to get that spiffy Protect 2.Quote:
And how would you feel if you could only master CON?