There are other reasons to play a MMO besides innovation. Setting, story, the amalgimation of features that would normally not be together, friends, whatever tickles your fancy.
But like I said, don't worry about it too much.
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There are other reasons to play a MMO besides innovation. Setting, story, the amalgimation of features that would normally not be together, friends, whatever tickles your fancy.
But like I said, don't worry about it too much.
I agree with that, but for a selling point.We need something unique.At least 1 thin.is not the point of selling it to me ,or to the people who are already here.but for everyone else need a catch and i think companies its the best selling point of it, so innovation should be focused there.I dont think just for being a Final fantasy game gonna cut it anymore.
Perhaps this is not the right time to think ahead .