I guess what I'm trying to say is, nerfs arnt the answer. I think they need to add some basic abilities that all classes should have in pvp. Everyone should have a root, a snare, a cc break, a way to create distance, and a way to close the gap. Also I think sprint should be on a cool down but not consume TP and spells should suffer pushback but not be canceled outright. Yes some classes have a few of these abilities but I don't think one class has all of them. They should also get rid of the standard party setup up to get into pvp. Should be first 4 available go in. If it's 4 dps vs 4 dps then cool. If it's 4 dps vs. 4 healers? Oh we'll. it's just one match. As long as premades are still matched against premades. I think that would solve que times and make matches interesting.
