Combo fields are an awful system. Meanwhile, dodging dominates the game just as much as sleep. At least you can counter sleep. Dodging is just a tacked on invulnerability button and trivializes any supposed depth you think the game has. Dodge invulnerability is a counter to everything. It doesn't "add another layer" it completely smothers the game. Doesn't matter how unique you think your spec is, it's just different ways to spec into dodge invulnerability.
If you hold GW2 up to same scrutiny as ARR, it's a total mess. People just give it a pass because its GW2, and supposedly a "pvp game" even though it tried to be an eSport and FAILED MISERABLY.
