Good thing the thread will still be here next week, hopefully with enough likes and responses to merit a response regardless of the title (honestly have no idea why that's a touchy thing with some people).
Annnnyway, I honestly have no clue what my ping is. I live in Florida, and pay for a fair speed internet. My download using speedtest is always around 70 MB/sec and upload hangs around 5 MB/sec, it's not what I would consider crappy internet. As mentioned in the initial post, I fall in the 85%-90% range, which means I can dodge most things in the game. I will sometimes mess up and hesitate, or start off in the wrong direction, and that's enough to get me hit.. but generally I dodge successfully because I'm out by the magical percentage.
I honestly think it's a combination of latency and the way the client sends character position. I imagine the server is handling the boss casts. So say.. boss starts casting, server sends that to the client, client does a positional check at some point and sends it to the server, meanwhile server is going "boss cast ended, what recent data do I have on player location?" and judging right then. It may not have actually received the latest position from the client due to latency.
I do think that it's still SE's issue though, as explained in the long post of stuff. No other MMOs have this as an issue, even when handling players with high latency. I also find it hard to believe that this MMO has a larger percentage of players with high latency compared to other MMOs. Either way, something is definitely wrong here.
