Neverreap for duty roulette just now.
Starts with good geared WAR, good gear on MCH, Mediocre on SMN. Ok, this should be a good run.
Tank pulls first island, goes deliverance, no defensive CD. Ok, not a great sign, but its the first island.
Tank pulls full second island, deliverance, no CD except thrill of battle right at the very end of the mobs life. Definately not a good sign.
Jump to boss before I can get off my SSII. Not great but whatever.
Before tank even lands, SMN pulls boss. Bad.
After Boss, all mobs, no CD, maybe hes saving them for the Final sting mobs.
Pulls all 4 bees and trees in deliverance, still no CD, I'm spamming heals to keep him up and as such, miss the quick window for final sting. (I can't Holy to stun as no defensive CD are being used.)No Holmagang, Tank dies. I keep us up until I get stung.
I die, I say "I don't mind healing deliverance, but please use defensive CD"
They start popping off about final sting not being blockable, to whick I have to respond "I know this, but I'm stuck spamming heals and missed Bene because of it, also I can't get any DPS in."
"Less talky, more healy" tank responds.
"Yeah..." I say, and stop dead. Eventually they kick.
Those times when runs could be so good, but people like DPS in fate leveled WAR ruin it.
