Don't be surprised when posts pop up saying story mode Alex is too hard ^_^
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Right? I hate when people assume that since I've cleared T13 I must no-life coil day in and day out. The fact is, my static only raids 3 days a week for 2-3 hours a night. It took us four weeks to clear T13 from the time we got into the turn, but who cares? We did something that a majority of the playerbase hasn't done, and we did it on a reasonable weekly time scale. I think the vast majority of people could set aside a 2-3 hour time slot a few times a week.
For me the biggest problem isn't that some content walls me, it's that there's nothing else meaningful to farm or do if we can't bypass that wall. People clearing Coil get gear and everyone else gets tomes and vanity items. There's really not much in between. PF on Cactuar has been uber-boring for weeks now. Nothing but final coil, which I can't do because I haven't cleared T9. I am pretty good with the mechanics of T9, just can't find a group of semi-decent people who'll actually stick together. I know MMOs are social games but right now I'd use the term "game" rather loosely since all I have left to do is T9 and chocobo racing... I guess?
I really don't want SE to read that last part and just decide to make everything more grindy, because that isn't the answer either. What I think they should do is have gradual increases in difficulty from turn to turn, not have turns that are ok and then a turn that's insane and THAT turn stops you from doing anything else in the game even though the content is 6 months to 1 year old and the gear is totally irrelevant (can't even desynth right now...) Raiders seriously going to be like "you're ruining our content"? It's OLD. I can't get a group that can clear T9 with 10-20 more ilevels and 20% echo.
Frankly I don't like content being nerfed but the vast majority can't clear this type of content and there aren't enough other FUN things to do right now. I don't mind grinding for Triple Triad cards or Chocobo Racing but seriously that won't keep my interest for the next 10 weeks. So I guess tomorrow it's back to putting T9 in PF. I'll do it until I'm just so totally tired and bored that I quit. I love the fight, I do, but I really don't want to do it over and over for the next 3 months.
Many just come across as lazy, too lazy to learn content, too lazy to organise or search for a static whilst coming out with no viable excuses that are easily countered on why they don't want to play the game as designed.
But even if they changed the content, statics will still exist. Why would anyone suddenly stop playing with friends? Wouldn't happen.
As I've said in a previous post. I would love more players to succeed in hard content as then it would be more viable for SE to devote more time to creating more :) But as I said, too many are lazy in regards to challenge.
Exactly. I first got asked to join my current static through a social linkshell that I'm in and I didn't know anyone in it beyond passing acquaintance. A few people have come and gone, but the current party is now fairly tight-knit. There's a core group of us that spends a lot of time together, doing everything from relic books to roulettes to pony/coil farming. The other members join us frequently, but not necessarily for everything. Even if the content was nerfed to the point of not needing a static, we'd probably still run it in a static because things are just more fun when you do them with friends. Hell, we still do first coil turns together sometimes either in clear parties or on random jobs for giggles.
Yup, I'd love to see more people succeed at the harder content too. I'm happy to help with clears and learning, but people have to put forth some effort of their own if they want to reap any reward. A static most likely isn't just going to fall into your lap; it takes effort either making your own or looking for one, as well as making sure you're geared and good at your class so you can succeed. I just hate to see people say 'I don't have time' when it doesn't take that huge of a commitment. It makes me wonder if people are just saying it as an excuse or if they genuinely don't understand that you don't need to raid 7 nights a week to clear any of the content we have in the game.
People have changing schedules also. It may not be a lack of time per se, just that a person can't always play on X day at X o'clock. I've been trying to put together a static but it's been a major hassle getting the same 8 people to all show up on the same night. And how many nights is someone allowed to miss (probably for legitimately important RL reasons) before you have to kick them for being unreliable? You have to draw the line somewhere and yet wherever you draw it, to me it still feels like you're asking people to prioritize a game over real life.
If someone has something come up, all they have to do is let us know in advance and everything is fine. If someone can't be on for the raid, we rep them for the night. When we were in progression, that meant that they had to accept that we might clear without them. Now it's not so much of an issue since everything is farmable. Those of us that live in the US all have each other's contact information. We also have a guy from Europe in our static, and we're fine with him sending moogle mails. Even if someone is a "no call no show," it's excusable as long as it was a legitimate real life reason (my kid got sick, I was in a car accident, etc) and not just "I don't feel like raiding tonight." If "no call no show" turns into a habit, the static leader would address it; if it continues, they would be permanently replaced.
I won't lie, we have had to replace people for being unreliable. We've also had people leave because of schedule changes. The thing is, we're very reasonable. We're willing to work with people. We've actually moved our raid time back an hour or two to accomodate members. We understand that real life comes first (as it should), but a static does require a bit of a commitment as well. It's not fair to the other seven people to let chronic absences go unaddressed.
I've one-shotted every turn, have world first in all the turns, and geared all jobs i135, basically it's not hard at all if you are an elite like myself. Pst in game if you need help.
I'm lying.