Yep he makes sense and it would be interesting if it worked that way. I doubt it, but we'll see what the details say when they come out.
Yep he makes sense and it would be interesting if it worked that way. I doubt it, but we'll see what the details say when they come out.
I don't know about anyone else but about 50 of my slots are taken up by armor and weapons.
Same here, Blood.
I'd be fine with a quest to be able to purchase / acquire a bag. Bag sits in main inventory, and adds a new equipment tab. Equipment tab could be specific, maybe just tools, or weapons, or armor, or jewelry, or food, or ... etc.
At any rate, as much as I like the idea of using armor to set current job (or lack of job), it will create a definite escalation of inventory crunch, so hopefully some sort of solution would follow not long after.
Ugh, why is everyone so stupid!!! ARRRGGHH
Honestly, I wasn't about to go through this whole thread of Cairdeas-Abuse...
I'll say this though. Wait until this damn system is implemented before you try to give "Feedback" to something that doesn't even freakin exist! That is all I have been seeing. Cairdeas is giving a suggestion/warning of what not to do with this job system, and more than half of everyone here can't even tell the difference between a Job and a Weapon Class.