I mean, just look at the history of WHM spells being taken away and given back, slightly tweaked or combined together, as "new spells" expanisons later for that.
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Just to list them off:
Aero III: Removed in 5.0
Cleric Stance: Had its effect changed and turned into a Role Action in 4.0 then removed in 5.0
Divine Seal: Renamed Largesse and turned into a Role Action in 4.0, then removed in 5.0
Esuna: Turned into a Role Action in 4.0 (SCH lost Leeches and AST lost Exalted Detriment)
Protect: Turned into a Role Action in 4.0 then removed in 5.0
Repose: Turned into a Role Action in 4.0
Shroud of Saints: Renamed Lucid Dreaming and turned into a Role Action in 4.0 (AST lost Luminiferious Aether)
Stoneskin: Turned into Divine Benison in 4.0
Stoneskin II: Removed in 4.0
This is off tangent but does anyone remember those weird moments when people would get themselves killed, accept your revive, and then complain that you didnt immediately reapply protect? Like clearly it didn't stop them from dying in the first place. It just looked and sounded like a big deal but the actual mitigation was laughable. Im so glad it's gone although I would have preffered a version more powerful instead.