I never really thought of it like this either, that's a very good point and all the more reason to have this implemented.
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The problem is that achievements default to being hidden on the Lodestone. It'd be a huge headache to walk a bunch of people through setting their profiles to public, especially when you may run up against someone that doesn't want to do so for whatever reason.
Yeah that's just it, half the time I think it's a matter of people not even bothering to read the comments.Quote:
In retrospect, having this option might actually be easier for the player to grasp. Like "wtf I can't join this PF, lemme check, ohh, it's for those that have a clear, ok". So yeah, all in all, not a bad idea. You've got my vote if you ask.
It really is such a simple request, we now have lootmaster and the ability to set greed only.
Doing greed farms now can be guaranteed where as before it was down to the player to not press need, 99/100 this worked but there was always that one guy...
I really can't see anyones objection to this, if the party is clearly labelled "farm" or no newbies then your clearly not allowed to join, unless you ask the pf leader plain and simple and can demonstrate you know what to do.
Taking it to another level, for learning party's it would be nice if you could set a certain percentage of boss hp. I.E phase 4-kill practice, please only join if you know phase 1-3 completely
Boss hp min exp 50%
Back when I was attempting T9 it was so frustrating to have people just join my pf for db phase-kill who knew jack shit about golems :(
Thread title is misleading, but you don't need to read every single post that this thread has made. 90% of those are "OMFG WHY YOU WANNA BULLY NEWBS EVEN MORE?!" No.
It's enough when you read first post, everything explained in there.
The third line of the op apologizes for the misleading title in bright red letters. It's not that unrealistic to expect that forum goers read that much of something that they're going to post an opinion about. Or rather, it shouldn't be an unrealistic expectation.
There has to be some sort of system to generally filter out a certain experience of player who can queue to your group. Not just item level but expirience, can't queue unless you have x/x experience in the raid. 4/10 bosses etc. A better filter.
I don't get why people oppose this. Their mindset is that veteran players would use this to bully new players. As it stands, new players are bullying veteran players by joining fights they do not know. This is griefing, folks. Plain and simple.
Except I apologised multiple times for the title, which in no way was intended to be flame bait, in the FIRST THREE LINES.
If you can't even read that far why are you posting a response in the first place? In fact, why are you even using the forums and posting in threads if you're not going to fully read them and attempt to understand them?