I really like the ideas in this thread discussing Darkside being a resource. Having it that way reminds me of when DRK used to have it's MP constantly draining, which felt super thematic. I wish the DRK rotation felt more like controlled chaos rather than burst oriented... Resources constantly draining, fluctuating skill speeds, it would all just feel so dynamic...
If DRK can't have health sacrificing mechanics in PvE, the next best thing is to make the rotation feel chaotic; A complete opposite of the PLD rotation.
