http://www.youtube.com/watch?v=zFfu0i89gpI
In this link the guy moves rather late. You should be premoving on ripples and know when its coming and you will won't get hit.
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http://www.youtube.com/watch?v=zFfu0i89gpI
In this link the guy moves rather late. You should be premoving on ripples and know when its coming and you will won't get hit.
I'll take you as an example to turn down your attempt to show how great of a good player you are:
By saying what you say, you're giving us proof of how BAD of a player you are if you can't notice the server lag, maybe you should just...play better? >.>;
Another attempt to make the slow people like you realise the issue: I doubt anyone (other than people with long-as-hell occasional delays, such as 2-3 seconds) will have issues dodging stuff if they move IMMEDIATELY (yes, you are not the only god in this game, sorry to burst your little bubble!); the problem remains in MANY other areas, and just think about PVPing like this.
The guy moves late, but they guy moves CORRECTLY. Yes, this can be overcome by moving earlier, but the game is broken. And as I stated, THIS IS NOT THE ONLY ISSUE.
Many people have beaten Titan, probably this guy in the video as well. Get it into your heads, people is not playing bad, and you're not omgtop0.1%players, there's an serious underlying issue in the server, so stop trying to defend your e-pen in the forums with stupid comments.
http://www.youtube.com/watch?v=3leMnErroL0 this video sums it all up.
For me it's a bit better but not much, this is aside from the 2-3 second freezes.
What bothers me is that there are a lot of topics about latency/lag/freezes and people being unhappy about this matter.
This started in beta where SE decided to lock the topic since 'we know'.
Even now they silence a lot of them and don't respond much.
When the server has so much problems as they have now it takes a bit more than ' bug accepted'.
You expect people to sub while the game is just unplayable.
That aside everything technical seems to be a problem from sending codes/fixing servers/billing/customer support/coding.
It's just ridiculous but in the end the only thing that surprises me is that I'm surprised.
I tend to avoid Asion mmo's because they tend to be utterly trash one way or the other.
Usually servers/customer support/bots and RMT are sticking out like a sore thump.
This one is no different.
If we do not have the OneHit mechanic, people would care less about latency.
What is bugging me most since 1.x is that they dont simply increase the cast time of Enemy Abilities? Sure, just a temporary fix, but still makes it possible to avoid for most players.
We have multiple threads, and just on this one there are 35 pages of responses...yet there is no official response. Gotta love that.
Here is another video showing the cast bar: http://www.youtube.com/watch?v=QsHuXAl-bOY
At 6:21 landslide cast begins
At 6:22 player leaves aoe with cast bar at 75%
At 6:24 player is hit by landslide and knocked off
This video is one of the clearest demonstrations of the lag problem affecting AoE's that I've seen. Usually video's show it from a healer's PoV which does not show the cast bar.
Well in beta we got it to almost 2000 likes and hunderds of pages until we had response from Yoshi. To be fair some forum moderator responded a bit earlier (1000-1500 likes) letting us now that the "devs are aware, they are looking into it and will respond shortly". But it seems that was all they were capable of, looked into it and realized "we can't fix this/too expensive to fix".