EXACTLY
These people want to play for 2 hours on the weekend and be on the same level as everyone else. It's not right. No one would play the game more than 2 hours on the weekend if it was like that. The point in an MMO is it holds your interest.
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This is the last time I'm saying this........ I never said this is 24hr NMs vs instanced NMs.
All i'm say is that *IF* they implement more open world NMs they need to be 24hrs because if they're remotely close to what we have now, this game will remain shit in regards to endgame content.
If they do make it instanced it needs to be restricted to a week+ per run, low drop rate and insane difficulty. I hope this makes sense.
One monster popping anywhere in Eorzea is endlessly dumb, casuals are already complaining about not getting rare gear fast enough before good gear has even released, whatever that mob would drop, you and almost anyone elce will never see.
you never played an mmo for long have you. in time everyone ends up getting all the gear. And there is more to mmo then getting gear.
why bother having quests or leveling or missions or crafts if all people want to do is hunt nms for gear, that really was never worth it in the end.
First, I said on level reset days. 90minutes will net me about 60-70k xp.
On days we decide to do NMs, we kill probably a dozen or so in 2-3hours. So with that said, I'm geared well, more so then others. I even waste a Dodore's Doublet for my crafting jobs that haven't seen themselves past level 20 w
Just need to be organized...that's all it comes down to. Maximize your playtime.
Man all caps are convincing...but anyway. 24 hour pops means that there is 24 hours between each spawn window, so even if it's a 3 hour spawn, someone has to be there to record the last death so they can bring all their LS and sit for the window. NM then shows up and a clusterf-clusterkerfuffle happens as everyone tries to claim it and then you wait another 24 hours for the 3 hour spawn window to occur. As a result if you want any shot at attempting these you join an LS and then you end up in a contract where your life (ingame and RL) bend to the will of the mob pop times. That's not even getting into random interLS politics which are another story.
Think so, the problem i see is that by example , when i played FFXI, the real leet gear was salvage/odin gear , and not HNM gear(for the most part).
Salvage was just to much fun.Dont know what happened after i left ffxi.
Those were the times.
I still dream about that full set of usukane i never completed , /cry