Originally Posted by
VelKallor
You and 23 others who determine if you get past it or not. Or had you forgotten that small fact? I am not saying there should not be a challenge, I am saying that you MUST BALANCE THIS with the fact CT isnt extreme, isnt savage, isnt ultimate, is story content that is and should be able to be cleared by players with varying skill levels.
CT is now mandatory for MSQ and should be treated as such. You just want to make it "harder" for its own sake and have not taken any time to consider other factors that also come into game and encounter design.
FF 16 is single player , is not pay to play, is not an MMO. Apples and oranges.
A healer, heals, and does dps in downtime. A healers primary role is to heal, better more medica 2 than more resurrect. I see zero issue with a healer making sure their entire group stays up for the encounter.
So they overheal. Isnt a player with full health better than one at 10%?
So Supersnow, Ill ask the obvious question "make it harder"...why? To what end?
To achieve what? To accomplish what? To "weed out the unworthy"? "Kick out the bads??"
In short:
What is the exact reason you want this change? What is the purpose and what is the expected result you want?