I was running a DPS at the time, but I just had a brayflox longstop run where the tank was a gladiator, so I'd bet it was a horror story for the healer.
Said gladiator never used shield lob, rarely used flash, and certainly not enough to prevent the healer from pulling. I and the other dps made an unspoken vow to prioritize keeping all mobs off the white mage, so the trash mobs weren't absolutely terrible, but it was still pretty unpleasant.
what caused problems was the tank somehow managing to pull new mobs along with him on his returns from a death. Not a wipe, because he'd follow everybody else when that happened. If he died, he'd immediately respawn instead of waiting for a raise, and in taking the shortest route back, aggro the mobs that most groups ignore. This happened twice, once to random mobs, and once to the second boss.
When we got to the final boss, the tank simultaneously failed to grasp that the boss would heal from the poison pools, or that ninjas need to stay behind the boss at all times. Instead, he ran circles around the boss, nearly killed the healer with poison breath, and ignored me telling him to get the boss out of the poison.
The only thing keeping me from going totally ballistic is that everybody else had the green sprout icon, and that has been a mistake I made in the past. After killing the boss, I explained what he had been doing wrong, why he needed a job crystal, and how to get it, so hopefully he'll improve. I did get two player comms from the run.
