Since they stole my THF out of existence, DNC!
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Since they stole my THF out of existence, DNC!
At this point as a WHM main I'm really torn about how I feel when it comes to a new healer because as much as I want the variety and DNC specifically watching them fail healer balance so hard makes me apprehensive.
*Stand in the huge line with others saying dancer healer*
I may have to big imagination but it could look good
I'll echo the calls for chemist stated in several posts. Specifically, I am looking for a physical ranged healer with the tech mindset of a machinist. They need skill speed, but not spell speed; dexterity, but not mind. Mix should definitely be in the mix. I don't think actual items in inventory should be required. SCH did not have to carry leeches, when that was a thing. Speaking of leeches, they may need to make a come back. If chemist uses the range role actions, they need a replacement for esuna.
I think everyone needs to realize that this game is polished but not at all innovative. Heavy armor tanks and mage healers are all you're ever going to get. As for my opinion on healer dancer, the idea of running to your target to heal them is terrible, and if the dancer heals with a ranged ability it's just a mage with a wasted melee aesthetic. And for the dancer aesthetic that everyone likes, you want it dancing in those giant wedding gowns that healers will always get? Ew. It should be a DPS and share gear with BRD while MCH and NIN can share so MCH can look more like a sniper.
Not remotely.
I said, in no vague terms, that I don't think it belongs, ideally, as just another DPS; but, given the present climate of XIV class design, I do believe that for now the supportive DPS template offers slightly more freedom in design and better affinity for the different aspects of the gameplay available a Dancer. I want to see that climate change so it doesn't have to be, but I'd much sooner "deal with" an adapted DPS Dancer than an adapted Healer Dancer as things are currently -- e.g. in the "change (is necessary, but) will never happen anyways" community view.
If I may pose a similar question -- but without purposely misconstruing your post -- what exactly is "dancing?" "Dancing as much as possible" could be covered in as little as a differed idle animation whilst casting <ST Heal Mostly Unused>, <ST Heal Expensive>, <AoE Heal>, <Ability ST Heal>, <Ability AoE Heal> in the same way the other three do. To you, what makes dancing, "dancing"? I feel like we probably have very different minimum benchmarks.