Well, you shouldn't really discount crit or sksp from the stat weights since they do contribute. I agree that it can look odd if you are just basing off stat weights. Remember that some melded i90 pieces outweigh their respective Astrum/HA pieces.
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Lv30:
HT-ID/Phleb-TTT repeat (ID or Phleb every other time, Phleb is 18 sec duration)
Lv38:
HT-ID-Dis-Pleb-HT-TTT repeat (Disembowel 20 sec duration, Phleb is 18, and Heavy Thrust only 12)
Lv40:
HT-ID-Dis-Phleb-TTT repeat (finally Heavy Thrust gets to 20 sec duration, less clipping)
Something like that anyways.. It won't change from that until you get Chaos Thrust/Exenterate at lv50
I don't know about that.. The melded pieces can be pretty sweet. (I'm looking at Hak Matic >.>). But overall, it's more or less a puzzle, trying to fit the right pieces in with what you have to give you the best output. Like I've stuck with the Wyrm's Mail because I've got accuracy on Animus.. If I had Liberator I would have to replace that accuracy somewhere.
Nice! Glad to see I was on the right side. There was some debate when Novus first came out, some thought it was too good to be true (capping both crit AND det)
Anyways, here's some weights regarding leg pieces:
Melded i90
29 str
34 crit
(24 acc)
24 det (melded)
43.736
ST i100
34 str
27 det
(26 acc)
42.775
W. Astrum i100
34 str
38 crit
26 sksp
46.38
Astrum i110
39 str
41 crit
29 sksp
50.526
HA i110
39 str
41 sksp
(29 acc)
46.298
Accuracy isn't weighted, but I included for reference.
Taking this a step further with hq foods.. Let's say the ST legs give you enough accuracy to use Det food, and using W. Astrum legs you need to eat accuracy food:
ST legs w/ Black Truffle Risotto
42.775 + 7.747
50.522
W. Astrum Legs w/ Lava Toad Legs
46.38 + 2.222
48.602
Not a bad combo, really. But if you get i110 Astrum legs that will be favored slightly.
Thank you so very much Whisky for posting rotations it will be of great help to me :)
And i believe i seen you in game before, your name does stand out, lol
thank you for your effort there whiskeybravo, its certainly appreciated.
Doesn't that weighting assume that crit and ss scale in a linear fashion, like str? i was under the impression that this was not the case.
I'm not sure on that one, it's just based off the weights that have been established for comparing gear sets/individual items. Treat them as "best estimates".
If what you mean is something like, (paraphrasing) "no returns on crit above 550", that may be the case.. I think someone else was saying 30% crit rate is the highest, so if that's the case then yea it's possible there is a stat cap for stuff like that. If there is a cap, I'm not sure we actually have items to reach it, and beside that I can't imagine there would be a cap already in the game, we still have a lot of progression ahead of us so why would we be so close to the cap so soon? The other thing I've read, specifically regarding tanking, is the parry rate which seems to be steps rather than linear. Like you have 23% parry at 380 str, and you need 410 str to get to 24% parry (making up numbers but just for example). So crit could work something like that, maybe it's 30% crit from 550 to 580 or something, and we just don't have the gear to get to the next "step".