No. Do your homework. Development started on Diablo III in approx 2004. That's being nice and not including the 3 years it was bungled by Blizzard North when development started all the way back in 2001.
http://www.diablowiki.com/Diablo_III
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No. Do your homework. Development started on Diablo III in approx 2004. That's being nice and not including the 3 years it was bungled by Blizzard North when development started all the way back in 2001.
http://www.diablowiki.com/Diablo_III
To those worrying about quest hubs, I think it is SE's way to make the world feel like it's actually alive and not just landscapes. FFXI had small and medium sized zones that changed the landscape from zone to zone in most cases making the world seem less boring. However, a game like FFXIV or Lord of the Rings Online (WoW?) with large region sized, very open spaces need other things that make the world come alive. LOTRO for example has small mostly hamlet (Wineport, Aleport, Gold bazaar, etc...) sized villages/towns/quest hubs along with larger XIV sized Cities all over the place not just in corners of the map. I personally believe this is a giant step in the right direction.
Lol You don't have any credibility on these forums(or any forums? hell even in game?) so it makes me laugh how people would give you credit to handle XIV's development. You could be a child on daddies computer yet people actually feel YOU would be a candidate? You and your blind followers are funny as hell.
Nobody can on these forums could be chosen as a candidate and that's just the cold hard truth. If you(or anyone else) feel they can do great things for XIV go apply for Yoshi position or any position in that company.
I appreciate that you took the time to reply to my post, Xmbei, but I think that time zones are just irrelevant in this day in age. Its not like we're waiting on the daily paper anymore for information. Things are either posted online, or they aren't, regardless of the local time.
Dreadnought, your point is valid regarding the hassle of translating, but that's just the nature of the language barrier. In other words, its not our problem that its an inconvenience to the development team.
Another thing worth noting, I believe, is the lack of urgency to fix this game, or the appearance of such, that has been voiced on other forums I've read online. Its hard for anyone to say this for sure because most likely, most of us aren't employed by Square Enix and its really easy to just speculate that. So....mid-June release is disappointing, but meh...if it really takes that long, then so be it I guess.
I don't want to sound like a downer because I have a big problem with those aspects of this game, because the rest of the information in the letter sounds promising. I hope that the battle system stuff quoted in the letter involves fixes to the unresponsiveness of abilities, macros, gear changes, etc. Everything really. Its seems very slow and unresponsive but I'm sure that has been talked about on here ad nauseum.