Originally Posted by
ty_taurus
( snip ) The reason I bring this up is because you don't normally see this type of thing in Genshin, and she casually refers to these types of mechanics as "baby mode." It just makes me laugh because I feel like if that same attack pattern were in FFXIV in like a dungeon boss, we'd hear people complain about how hard it was. Granted Genshin does play differently, but having any more than like 2 AOE indicators at a time suddenly gets people accusing the fight of being too "dark souls."