The strike is basically just 'we dont want to play healer anymore, we'll play jobs that are more fun' so for how long this goes isnt really a problem.
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This is actually a good point. We have sort of the same thing in WoW. For example, DK (deathknight) is known as one of the tanks that can heal themselves really well. Alot of times, even on the harder content, you'll have a situation where the healer and/or the dps will die and the DK will just solo the boss. Now this is all well and good for the DK, but I can say as a healer and/or dps it is not fun sitting there for 5 minutes watching a DK fight by himself while you just...lay there on the floor lol.
I started ARR as WHM and raided coils when it was current and loved it. But I've been effectively doing this "strike" since Stormblood when they tried that gauge fiasco on WHM and I dropped it. I'm sure many others have a similar tale. It's just that people are now talking about it.
You're talking about the Pacification debuff. As a healer I enjoyed that mechanic. I thought it was a fun test of skill to see if I could remove it before it even ticked.
Reading this gave me war flashbacks from when a mechanic like this DID exist ( in HW? SB? I just can't remember the name of the ability that did it) and the macro spam and warrior rage to get the esuna was craaaaaazy. Was playing a lot of bard at the time too and since I could esuna aswell I'd be yelled at too if the healer didn't do it LOL. What a time.
Edit : Oh I found it, was in HW and after Berserk runs out you'd get Pacification debuff. " Pacification is a detrimental status effect that prevents weaponskills and auto-attacks from being used for the duration of its effect. It has no effect on other actions such as spells (Silence) and abilities (Amnesia). "
I've had similar experiences as well. A bad healer at level 50 vs level 90 content is night and day in terms of clearing most casual content that it's almost comical that people consider it an issue at all. I'm not even a skilled tank but I've carried my fair share of groups on my PLD after a healer died to a boss that it's a non-factor to consider, even if the entire party is bad.
How will he get on the media tour list next time if he doesn't parrot the same vein of PR speak like YoshiP? :p
Its why the idea of only feedback making it to devs being from content creators is a slippery slope , you never know when they'll turn shill just to keep staying on that list. Its just business.
I feel like the most interesting part about his answer there was that he prefers to play healer in casual content with random people, because he feels like as healer he has the most control over to make sure there will be a smooth run of the content. So I don't think it is that strange that someone doesn't support the strike if they play healer in casual content because that is the role they enjoy the most there (even with the state the game is in).
The just a few people argument sound a little bit dismissive for sure though, but if I understood it correctly it sounded like that it came from experience where he supported stuff like this in the past but later found out that he was only part of a minority where he thought it was a majority before. So I can't fault him for feeling like that.
About waiting for the content first to release. I can understand everyone who is fed up and doesn't want to wait but I can totally understand as well if someone wants to wait and see first. Because it is not long until the expansion releases and nothing will change until then anyway no matter what.
I think his answers there where pretty decent and reasonable (even if they could have been worded a little bit less dismissive in some regards)