If ArenaNet can make a proper Mac client for their game I don't see why Square Enix can't.
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If ArenaNet can make a proper Mac client for their game I don't see why Square Enix can't.
Sadly, I doubt Square is going to invest the time and money into building a native Metal client. More than likely, nVidia will need to update Cider to target Metal and not OpenGL. The other factor, as mentioned is that SE believes it can get better performance by using the DirectX 11 client and not the Direct9 client.
Bumping this thread; has anyone noticed performance improvements since last night's patch?
https://www.transgaming.com/news/nvi...ity-technology
nVidia bought the Cider division.
I imagine nVidia has absolutely no incentive to make Cider support Metal. They bought Transgaming to develop games for their Shield console. Really, about the closest alternative for SE is to use CrossOver.
Up this post.
It would be nice if Square announced a bit if they plan to upgrade the Mac client.
But that does explain why all the Cider data is not accessible from their front page, only through a search engine. The Transgaming and FFXIV announcement was March 8th (edit: had to go check the date Transgaming sale closed, which was the 16th of June)
Any improvement made to WINE by this acquisition is a plus, but nVidia's track record for Linux is worse than AMD's and Intel's combined. AMD at least gives the Open Source community the data they need to develop Linux-native drivers. nVidia is binary-blob-hell... if you don't have the exact Linux kernel to go with the blob, the driver doesn't work.
But as for what this means for the Mac platform... likely nothing. Consider that CUDA is available on the Mac Platform, if nVidia were to "fix" cider, so to speak, it may make Apple prefer nVidia parts in future Mac's, but that's wishful thinking IMO.