The latter is why I love rolling mountain, future proofing, and even before blue mage actual launch was like... oh.. this could actually help with content death (and was okay with the idea of limited under the understanding it would be solo-king)!
I mean I have fun in Old dungeons because I like to limit test depending on the tank I can see what tank can do how much it can handle and my friend that plays healer does the same with healing classes and an older dungeons there's less walls every two pulls some of those you can pull a lot of trash and it's fun
It's okay to say it doesn't appeal to you as content.
Trying to deny that it's content when clearly it is doesn't help your argument at all. And you're free to avoid the low level content if you don't enjoy it.
Pandaemonium, EX trials, Myths of the Realm, PvP, Eureka Orthos, Criterion Dungeon, Ultimate raids, etc. None of those are limiting you to 2 or 3 buttons.
You really need to lay off that copium you're sucking down. It could explain why the only thing you do in game is play with your houses instead of doing other content the game has.
Watching nikocado avocado mukbang is content too, but I'm not desperate enough to watch that yet.
You keep bringing up the same 'content' over and over, but half of that only appeals to a specific playerbase. The rest? 1 and done. And don't even get me started on the PvP. lol
So yeah, it's not appealing content. The combat is so braindead now that basically nothing they make is appealing anymore, remove the rewards and it's not even worth our time.
Also constantly telling players looking for midcore to "Go raid", when that's not something that was appealing to them in the first place - Doesn't get you anywhere. You're just a broken record.
Players saying they don't find the new content appealing, and they want more repeatable dynamic content they can solo or group up for isn't that much of an ask when most MMOs are offering that currently. So what you're gonna say next is "Play those games then", and what we're gonna say is "We are", then what you're gonna say is.. "Then why are you subbed" .. Then we're gonna respond with "Friends + House".
It's a never-ending cycle. You can't yell at people enough to make them want to do the shit they don't want to do. If they don't find it fun, then it's not fun. It ain't complicated.
I also keep seeing you tell players they aren't giving suggestions, and you know that's a straight up lie. We meme because we've given suggestions for so long. All you need to do is open that person's Post History dude, read a few posts, and you'll understand what they want. Half of their posts are suggestions, but you'll always focus on the maymays and bickering huh.
The real cope is when you can't admit that some people have legitimate complaints. If we had any sort of staying power, we wouldn't be dropping 80% of players 3 days after every patch cycle. You'd see a slow decline, but instead it's a steep cliff every time.
Your responses are just as scripted and boring as XIV's content.
He's right, though.
If you add up all the people on the forums - positive AND negative - it's probably less than a thousand people, and probably only a few hundred that post frequently. If you look at only the frequent posters AND who are negative as well, the number is MAYBE 200-300, if even that. In a game being played by over 1,000,000 people and possibly over 2,000,000 people, even 1,000 is only 0.1%.
This isn't to say that none of the other people share the negative views. It's almost certain that some do. But the actual number of people posting and liking the negative views is a small fraction of the playerbase, and we don't know if they're really supported by, or representative of, the rest or not.
Even your post here has only 15 likes. Few posts here have over 100, and I haven't seen any with more than 300. So even here, even if you got everyone on board with a position, you're still talking only around 0.1% of the playerbase, and we have no reason to think the rest of the player base - happily playing the game/logging into the game instead of onto the forums - shares those views. And even here, of this small percent, are some people who like the game or don't agree with all the negativity.
Mocking people pointing out a fact doesn't make them wrong, it makes you wrong. You can argue with their interpretation of the fact, but not the fact itself.
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OP:
PROBABLY Yoshi P's statement on the Relic. That set a lot of people off. Add to that that we're in a content drought at the end of a patch AND patches are 2 weeks longer now AND we don't have some grindy Exploration content (like Eureka/Bozja) to keep people busy, so a lot of people have done everything they care to do in game for the time being and are either afk or are here complaining about it. Hell, I have a few Roles I'd be grinding tomes for right now to get 630 gear for but Tomes are still locked to 450, so there I can't even work on those things if I wanted to. And obviously, the Relic problem.
There are Moogle Tomes, which IS a good idea for them to do at the end of each patch, but after 2 weeks, I think I have everything I needed from them as well as got Rank 25 via Frontline PvP farming them (was already over 15, so just finished the job to get the armor coffer) and Deep Dungeons aren't DF friendly since you have to make PF premades to do over floor 31 unless you're soloing, so that's a no go. Island Sweatshop I can't stand and avoid since I'd rather gather and craft myself, not be timegated by having to play middle manager of a sweatshop, and...yeah. I've even almost finished my quest to do every sidequest in the game, just have around 50 left across EW zones - which sounds like a lot until you realize how many I've done to get here. :)
Longer patches + no Exploration Zone content was a mistake. Making the Relic grind pure Tomestones and not even HW or ARR-like just doubled down on that mistake.
I noticed a lot of people's posts have been getting deleted lately, and I don't see the post deletion marker - Which means the mods are out to play.
So I'm gonna re-post something I know was deleted.
Quote:
GREATEST HITS SUCH AS:
- "Play another game"
- "Unsubscribe then"
- "The game was always like this"
- "You didn't even give suggestions"
- "You just doom and gloom"
- "Yoshi P said~"
- "It's just a small minority"
- "Steam charts mean nothing"
- "Nobody watches Twitch"
- "I never liked that content creator anyway"
- "Who wants to grind that?"
- "I like it better this way"
- "I still have so much content to do"
- "I don't want more things to do"
- "You don't even have all the achievements"
- "Have you tried doing Ultimates?"
- "Housing is a luxury"
- "I don't want that, it gives me FOMO"
- "Back when I played WoW ~"
- "Just datacenter hop"
AND MANY MORE!
I see people talk an awful lot about the vast majority of people playing the game and not on the forums as being ultimately satisfied with it. Has nobody ever considered the possibility that there are just as many dissatisfied, who come here to visit the forums, see how their critique would be responded to, and instead elect to quietly back away instead? It's far and away from being beyond the realm of possibility. I daresay it's even something some here ought to put more thought into.
As for myself, Endwalker's content thus far simply hasn't felt nearly as enjoyable and/or actively played as what came before it in previous expansions. It just hasn't, and I struggle to see just where the arguments that it has come from aside from anecdotal experiences which cannot be relied upon on a statistical basis. Take Variant, for instance. Once you get all the rewards for it, that particular Variant is all but through. That isn't to say that nobody does it for the simple fact that they enjoy the dungeon, but by and large people play MMO content due to what they can earn by completing the content moreso than the joy they get from the content itself.
I have no hard numbers with which to definitively prove who is in the majority and who is not, but I can speak from what I've witnessed firsthand. Nearly every linkshell I'm in, on all four of my characters, is now dead. All of the FCs I'm in are also dead now, and two of those started out absolutely massive. The people I raided with are gone, the people I PvPed with are gone -- even the people I engaged in trade with are gone. The few people I do know who still play the game are mostly sitting on the verge of quitting. The few that aren't on the fence about it are all fairly new.
Very soon the last of my friends will be gone. I'm not even sure if the person I've been holding onto one of the aforementioned near-dead to dead FCs for will come back. Fact is, that favor is the only reason my account is even active now.
What does that even mean? I'm not against the "back and forth" so much as I'm against the way they devolve into trash-flinging. I'm not exactly going to refrain from putting my thoughts out there, why would I do that? I can simultaneously be weary of the way the forums get, but also wish to remain so that my voice is heard. I'd like to believe I'd been relatively fair and courteous in my dealings as well, so I'm puzzled as to what precisely the insinuation being made is here. If I am to be frank, it feels oddly petty in nature.
Well, I have no large or pressing gameplay issues to discuss or bugs to seek squashing so General Discussion is the only place I can be. Would sure be nice to know just what it is I'm being accused of here, can't exactly defend myself of a crime I'm not aware I've committed.
It's not as if the game is gonna actually die anytime soon, if it was WoW would be a distant memory by now. I do think that newer players provide much more reliable income than long-standing ones at this point, which would ordinarily be surprising but I don't consider it to be here. By the time they catch up to where some of the older players are at right now, more content will undoubtedly have been released and perhaps the status quo will also have changed by that point? Who's to say, really?
As for myself, it's not as if I despise the game's very existence. I'd give it maybe a fifty-fifty or a sixty-forty skew right now, as to what parts I enjoy and what others I do not. As for which part skews where, well for now I think I'd rather keep those details to myself. Maybe I'll be more inclined to share later.
I'm pointing out the hypocrisy that permeates every post you make that you seem painfully unaware of. Continually making the same disparaging, personal attacks from your limited stock of insults towards anyone criticising the game, all while affecting to maintain some sort of bizarre moral high ground because you take a "positive" stance towards it, as if that makes up for the fact that your posts are void of any actual substance beyond "bitter naysayers lol" on repeat and add nothing to any discussion you join. And now you're hilariously going onto claim you're merely doing one thing amongst many in your day by being here making the same bland assumptions and tossing out vague ad hominem babble rather than playing yourself (which is what people who enjoy the game do, by our own words), while everyone else is either obsessive or unhealthy. Rules for thee and not for me, apparently, but far from surprising at this point.
For what's it worth, I have no problem with people disagreeing with various criticisms of the game or expressing how they enjoy EW's story/ content, but unfortunately there are some posters who use their perceived "positivity" as a sort of safeguard against the possibility that their own views - or the way they are put forward - may be blinkered or flawed in some way.
It is nice to see some new blood around here, in addition to some returning faces. Now you've got me tempted to see what's going on over in the lore forum... is it less of a mess than it was before I wonder...
Same here. I don't hate this game, there are parts of it that I love and some I really don't. I reserve the right to share what I want to on the forums, and I definitely have opinions that I've refrained from sharing here. I don't feel like I'm obligated to give a nice opinion for every negative one I give like others seem to imply.
What thread isn't controversial right now?
The forums, or general discussion at least, are pretty.... bad.. right now. I actually don't think I have ever seen so many.. blatant personal attacks (?). I really question where moderation is, because, well, I mean people always used to joke that it was non-existent, but like now... And I think they actually are deleting some posts lately, which makes it even weirder that there doesn't seem to be any bans, thread closures (that I am aware of), or generally just more cleaning being done.
Don't get me wrong, I have been reading a lot of stuff for the past few days, and it has sated some morbid curiosity, but wow! I'm going to have to collect some people on Discord if they ever do get around to banning. Unfortunately, there doesn't really seem to be a lot to actually... discuss.
Oh yeah, same. I have refrained from sharing A LOT of opinions of my own on here.
I mean sure. You can think whatever you like without citing any evidence at all. Denouncing any available evidence as somehow wrong or slanted is a bit silly. I agree that most of the player base doesn't use the forums or discord, but I'm unsure how that points to them all being happy. My friends list is basically a dark void of nothingness these days.
Tbh there seems to be a lot of people making fun of each other and just being rude / disrespectful. To everyone who just is unhappy with the game or not having fun, what would make FF14 fun for you? What kind of content? How would you make this content you want engaging? Do you want 20 new trials and 5 new alliance raids every six months? Do you want seven new pvp modes every expansion? Do you just want to own 20 houses to decorate? 50 more beast tribes? 25 more jumping puzzles? Like "WHAT" would make you happy?
To be perfectly honest? As much as I complain about the lack of content longevity in Endwalker it might be something as "simple" as the job design for me.
While Stormblood had absolutely more content (it honestly spoiled us considering how much content it added compared to ShB and EW) but it was still pretty much the same content as it is now. The difference is that I had no issue with running the same ex trial 30+ times, the same Alliance raid for weeks, and the same Savage fights for months, because simply playing my job felt fun, engaging and I would still regularly find new improvements to how I approached a fight.
Now I can't be bothered to do most content more than once, because figuring out the mechanics is the only interesting thing left, after that you just go through the (incredibly basic) motions.
1-2-3-1-2-3-1-2-3-1-2-Fell Cleave-4-1-2-3-Fell Cleave-1-Burst-go from there until you repeat the burst...and mapping this out actually took more brain power than doing it in the game because it all just blurs together into "mindlessly spam buttons, Upheaval on cooldown, Fell Cleave to not overcap gauge, go into burst with 50 or less, press IR, mindlessly spam all the buttons INTENSELY, repeat".
This works for a while in savage because the mechanics keep you engaged but the easier content? Absolute boredom after clearing it once. And before someone says "just play a different job", in the current 2 minute meta it isn't much different on those either.
I rarely come to the forums but I am a constant lurker. I spend 2 days for a total of 24 hours at work and I spend it mostly reading the forums. I don't bring my key to be able to sign in and post because I know I'll lose it, but I really have been tempted recently. So this is the reason for a massive block of text. I only post in the thread that must not be named, but I really want to add my thoughts here.
The job design is currently a problem for me. I never really looked into mele classes but I have picked up new classes each expansion and continued with favorites. I used to love working on my rotations and trying to get better. I loved bard, but the one change they made in the dots not interacting with the kit anymore completely killed the enjoyment. It's a constant struggle to want to improve in content when what I am doing is no longer fun. Every class I have tried has been a complete "meh" and I'm apprehensive in leveling others because I can never tell if I am going to have any more fun with them than the previous class.
I am easily entertained but I have finally met my match and gotten tired of scholar. Repeatedly slapping the ground just doesn't tickle the part of the brain that found it therapeutic once. Even Mr. Happy, the FFXIV fanboy he is, has been questioning the state of healers.
I don't care about the lack of content. But just because I don't have any problem with it, doesn't mean that there aren't problems with it. It's incredibly frustrating that people cannot remove themselves from what they personally like or don't like in order to critique or understand a larger problem. I don't care that there's no long lasting content, but I know it's a problem that there isn't any. My FC is a ghost town and a few people only logged in for the moogle tomes, got what they wanted, and left.
Steam charts of course are not accurate numbers, but the trends are going to apply to everyone. Steam players are not aliens, they are regular players and their behaviors are going to be the same. The constant spiking during patches are because people are not sticking around to engage with any of the content because there's nothing that lasts past a couple weeks + some weeklies. Even the MSQ and trials story was combined as well as the relic and Hildibrand stuff so there's even less story to go through.
FFXIV streamers are quitting. Yeah I know "no one cares about them" but they are advertisement and if people catch wind that streamers are leaving then it will cause potential new players to question whether the game is worth playing. The people Square sees as representatives of their game, are leaving the game they represent. How does this look to any potential buyer and outsider? the community harassing and gas lighting streamers about the story and content is not good.
The game is not dying, but numbers are dipping. People mentioned wow players checking the game out, but failed to mention returning people. The expansion was heavily publicized as the end of the story, so a lot of people returned and new people came in to see what all the fuss was about. They saw, they left. When numbers start dipping below post stormblood, then it's a concern. The "doom and gloomers" are wanting to bring attention to this before it gets to that point.
The relics do not need a zone for them, but they should come with some kind of gimmick or content tailored to them. These are Manderville weapons, so why not use the Manderville gold saucer? I've always wanted an arena style content where it's one boss after another (like in 7's gold saucer) so why not use something like that? It could even have a separate system where you could replay all the solo instances that some people have been begging to be able to do instead of having to go through an entire expansion in NG+ just to fight Zenos again. They could have re-used the leve system and created more involving open world content that you can bring friends to. There is content that they could have churned out using things that already existed, but they didn't.
The game should absolutely be praised where it needs to be, but blanket praise of "I'm having fun, this game is great" helps no one. Tell them what they're doing right. Even everyone's favorite whipping boy made a topic on Pandemonium praising it. It's also no one's job to offer solutions to problems. That's what Square's staff gets paid for, so stop telling people they need to do free labor. I love reading all the suggestions, but no one should feel obligated to offer them.
I don't think so. They can admittedly overlook things that arguably break the rules and be slow to act at times, but some of the more explicit stuff is dealt with quite effectively.
Often a lot of the complaints regarding moderation boil down to people being angry that posters they dislike have not been banned. Then there's individuals who cannot avoid bringing their own real world politics into everything and believing any differences in opinion there should be worthy of a ban as well. Which, thankfully, doesn't happen around these parts given that it is a global forum with posters from a great many different countries, cultures and belief systems.
There's also those who try to frame any attempts to be civil, playing devil's advocate or avoiding joining in with derailment of threads as worthy of a ban as well, usually framing whatever is being said in the most disingenuous way possible.
Finally there's those who simply brand someone a 'troll' because they disagree with or dislike the poster for whatever reason. The poster in question isn't necessarily a troll, either. Interestingly, this happens a lot on the lore forum where 'trolling' is equated with calmly providing lore sources. It also happens often comes from posters who simply cannot handle any criticism of the game whatsoever and do not seem to grasp the idea that just because someone is critical of the game it does not mean that they hate it.
Feel free to take that with a pinch of salt, of course, but that's my observation over the years that I've posted here.
They seem to be human moderators, but either unable or uninclined to stop trollish behaviour in a useful way. It has driven a lot of posters out of the forum over time – people outright said they were leaving because of the poor moderation, and those tended to be people I enjoyed discussing things with.
They seem to moderate based on the content of individual posts and not by monitoring the forum as a whole. I suspect they may value "number of posts" over "value of posts" or any actual community fostering.
In my experience they respond to reports fairly well, every report I've made has been responded to under an hour... and as I feel I don't make a report unless it's extreme am fine to say every report also ended in an action too.
I also have an inkling that one of the badges labeled 'kin' is actually from reports, because very shortly after a report, with no other logical reason why, I had those mystical badges that seem to have no real logical relation.