Originally Posted by
Kaurhz
The logic of your opening statement is just as dumb as the statement you're attempting to call out. Give it a rest. Someone not having completed all content does not preclude them from having an opinion on what the game has or does not have, equally this does not make any opinion on the matter invalid.
The problem with this statement is that it not only ignores many of the issues that do plague certain areas of content but equally essentially advocates for... Something to do for the sake of something to do, regardless of the substance of actual content. When people refer to 'nothing to do' -- They are not meaning literally "nothing to do", they are making a reference to a good bulk of the content in the game essentially being one-off content with little in terms of actual replay value that makes obtaining or working towards a goal as something not really meaningful, and the game could do with having more meaningful.
Do you know what is cool? That Palace of the Dead, each run feels like a different experience albeit with the same aesthetic, all whilst giving the player a challenge to rise to, each class making you use a different tactic, that often requires fairly creative methods, making each class a unique experience in itself. Do You know what isn't? Farming gatherers boon 20,000 times just for a title, doing the same cycle every. single. time. Want to know what else isn't cool? Spending obscene amounts of time farming 3,000 A-Ranks and 2,000 S-Ranks. Granted, this is relative, but regardless of your own personal feelings, there is a different engagement factor between them -- and it isn't exactly in equal amounts.