Fae Gauge is rehauled.
Free from Aetherflow Gauge, Fae Gauge will now become the prominent focus of SCH's resource management. The cap remains at 100p. There are 5 ways to generate fae gauge which is as follow:
- Fairy's Embrace casts: 2p/cast
- Seraph's Veil casts: 4p/cast
- Broil IV (special condition): 3p/cast
- Shadowflare (special condition): 10p/cast
- Energy Drain: 30p/cast
With that in mind, the following abilities will be altered:
- Energy Drain
Deals unaspected damage with potency of 150. Generates 30p Fae Gauge, restores 10% of Max MP, and absorbs 10% of damage dealt as HP recovery. Recast timer is 30s. Learned at lv20.
- Whispering Dawn
Now costs 20p to execute.
- Fey Illumination
Now costs 30p to execute. Deploys shield with potency of 200 while reducing damage taken by 5%. Damage reduction remains intact as long as the shield is up. Lasts for 30s. Cooldown is 60s. Healing magic buff is removed. Each of these shield has 20% to proc "Overflowing Aetherflow" when broken.
Fey Blessing
Removed.
- Fey Union
No longer belch out tether to the target. Fairy's Embraces will now be focused at target & each casts will consume 4p of fae gauge until turned off. Fairy can still execute other abilities without breaking the Aetherpact.
- Fey Wind
Increase self and party member's direct hit rate by 6% for 15s. Costs 50p to execute. Cooldown: 90s. AoE is centered around the fairy.
- Sacred Soil
Now costs 40p to execute. Radius is extended to 10y. The dome is placed on where the fairy is stationed at the time of cast.
- Dissipation*
Now costs 60p to execute. Reduce recast timer of Lustrate, Indomitability, and Excogitation by 30s while increasing damage dealt and healing action potency by 10% for 15s. Also recovers 15% of Max MP. Cooldown is 90s. Does NOT remove fairy upon use.
- Seraphic Veil
Breaking this shield has 10% of proc'ing "Overflowing Aetherflow".
- Angel's Whisper
Does not cost fae gauge to execute but still shares the same cooldown as its weaker counterpart. Radius is extended to 20y.
- Angel's Illumination
Does not cost fae gauge to execute but still shares the same cooldown as its weaker counterpart. Radius is extended to 20y.
- Consolation**
Now comes to with a buff that increases HP recovery by healing actions by 8% for 20s. Radius is extended to 25y. Each broken shield has 20% chance to proc "Overflowing Aetherflow".
*Yes, this is stolen from PvP SCH's Dissipation.
**Healing received buff is added is to ensure 2nd Consolation shields will always overwrite the 1st Consolation's, effectively extending the window of which shield can stay active unless critical'ed.