How about anyone who needs a warning grow up
How about anyone who needs a warning grow up
trigger warnings in already violent media....
I'd say we need more discussion of these topics than warning of their existence. a tigger warning will not solve a problem that has spanned millenia and in my view only promote censorship which is counterproductive to efforts in present day regarding topics you brought forth in your post.
i think having a setting to include warnings would be good. some people are more affected by certain things than others.
while serious topics have come up previously, i don't remember them showing it as explicitly. mostly in text, y'know? so you could just kinda gloss over it if you wanted to.
and this time they really dragged it out too, to drive the point home, like he's really gonna do it. man.
edit: like, i signed up for your average fantasy violence, and this felt less fantasy to me. have him dissolve in the aetherial sea for all i care. but a gun?
Its probably why the event happens off camera too . Perhaps the alternative would have been , due to his age his heart gave out suddenly . Perhaps that would have been more sadder and still convey that the legatus was stricken with grief and despair leading up to it.
I have, and I've struggled with depression to the point of suicide. Growing the f**k up involves being able to handle triggers. It is not the job of everyone else to make sure I'm fine and nothing offends or bothers me. It is up to me to control such for my own health and well being. I'm so glad I stopped going to therapy before all this trigger warning bulls**t began to be pushed. I've seen it simply reinforce the depression and triggers rather than help over come them.
In addition
This entire expansion is all about the fact that life has suffering, pain, depression, despair and about not letting it decide your fate. Take an actual lesson from the game.
To the OP.
I have personally been affected by suicide and I did not find this scene as any issue. Trigger warnings or anything of the sort would not help your feelings and hiding from it is just as unhealthy.
I am sorry these scene affected you this way however the thoughts that you had from the scene are unreasonable and you should seek help immediately if things of this nature affect you in this way.
You should realize that the only reason things turned out well for the Garleans after this scene is because they had people there to help and support them through this.
Suicide is a horrible thing, but is unfortunately a real thing and people will never understand how it affects others. That said hiding it will not alleviate the problem some face with this.
If this scene causes anyone to have similar feelings you should seek help immediately as these feelings need to be addressed ASAP.
But no I do not agree with TW.
I mean....it has been the norm since the time of the Trojan War (so Bronze Age)for folk who lead soldiers to end their own lives when they feel there is no other option to save their honour and dignaity in the real world. They're just using what was a military practice with is rather old.
I am neither for nor against a trigger warning. I have nothing to say about that.
I can say that as someone who has faced these kinds of thoughts, you have my sympathies. Having finished the whole story, I'd suggest that you strongly consider whether you are in the right state of mind to continue the MSQ, because as far as suicide and suicidal ideation goes, that cutscene is nothing compared to what comes later.
I'll finish by saying that I am glad you are here with us and hope to see you around Eorzea.
I agree there are like 4 plot points in 30hours cutscenes that require deeper thoughts about oneself or topic at hand. Thought OP never reflected how his own actions in story managed to kill 2 sisters, nor he cared about it, so I wouldnt put much faith into him.
Content warnings, anyone? It is... a package deal.
https://cdn.discordapp.com/attachmen...38/6g0Owyh.png
https://cdn.discordapp.com/attachmen...35/kZ5SLSy.png
sincerely
fellow depressed person struggling with thoughts of self harm
You, along with like 4-5 other people clearly missed the part about how I was saying there was no need to add trigger warnings because suicide is already labled as a form of violence. Instead, you and the others who choose to just focus on what you want to and not the entire post.
If you decided to actually read my point about not adding a trigger warning because it's labled under violence in general, you'd have no need to jump on a bandwagon in the first place.
I seriously hate these forums sometimes. People only want to focus on what pisses them off and not the full statement.
They should have played some fitting music.
https://www.youtube.com/watch?v=04F4xlWSFh0
OP story skipped didn't they.
100% agree there are depictions in Endwalker that need content warnings. Even just little, 'This quest contains graphic content, please be advised' if you want to avoid offending people who "don't want any spoilers". But, mental health > your fantasy immersion, y'all. Some of the content in this storyline is really trigger heavy and definitely a little cringe to not see disclosed by the same team that took a phobia into account. This goes beyond, "It's violent."
Also, using the content ratings isn't an excuse. Not only are those done by a third party, but I've seen games disclose this topic, and I've seen other games fold it into "Violence." The ambiguity isn't helpful to anyone. Not to mention, there's content that isn't even particularly violent but still nihilistic enough to people who are vulnerable. And the one particularly graphic scene probably had to be edited quite a bit because it definitely toes the line of "Mature" when this game is "Teen."
Some of these quests absolutely need better disclosure.
Generation of paper people.
Kupo, we are playing a game where one goes around killing and destroying.. just saying.. <3 kupo
On the accessibility side of things. Might it be possible to create a setting which enables toggle-able content warnings and perhaps warns you at the start of an expansion to turn it on if you are sensitive to certain topics?
It's not something I'd ever use personally, but if some players want content warnings and other players dont that might be a way of pleasing both camps.
FFXIV: A Realm Reborn.
Rated T for Teen by the ESRB for Violence, Blood, Sexual Themes, Partial Nudity, Language, Use of Alcohol and Tobacco.
It doesn't Specifically name what your talking about, but you are made aware that there is Blood and Violence in this game. With that in mind, you should be mentally able to handle that in all shapes and sizes. If you need a trigger warning, you probly shouldn't play a Violent Videogame or watch Violent Content.
Because with these themes in mind, That Trigger can always be at risk of happening.
// Vague spoilers regarding the final parts of the story
Idk. While I'm not that sensitive to it at the moment, I certainly noticed how the topic towards the end of the expansion could be really difficult for some people. If someone's in a bad place mentally and uses the game as a distraction or escape, being confronted with the questions that put them in that place may not be so good. They're the big questions of life, which don't really have an answer - but seeing the various answers presented at the end (especially last map and dungeon) I can't help but imagine someone going through that story and going deeper into their own depression. Sure the story is all about being that last hope that makes it through all that, to keep going and hold on. But I feel for someone in a bad place, it might be easy to tune that out and focus more on the parts that drag you deeper or make you question the point of your own existence.
Don't know if anything should be done about it in form of a content warning or similar. I just don't wish anyone to be drawn deeper into their own negative emotions by the game they love.
While I understand the problem of the OP, putting a trigger warning doesn't seem like a good idea.
As said above, we are not sure that it is a viable solution. But in general, I'm also afraid that this kind of request will make a game that is already too consensual even more sterile. By always wanting to spare the audience, we end up preventing the producers from thinking outside the box. And thus to produce scenes worthy of being retained.
I repeat myself: I understand very well the concern of the OP, and I do not minimize his problem at all. I would even agree with him if we could see the scene from start to finish (which is not the case IG). But as it is, I think we should be satisfied with the warning triggers already available in the game, without asking for more.
Finally: a small adjustment is possible when it has no impact on the game experience of the majority (example of the "sage" icon). On the other hand, putting a trigger warning at this precise place would be disturbing for the potential spoiler, and it doesn't seem justifiable to me to privilege a minority to the detriment of the majority's experience. Even if the bias may seem a bit harsh, it is impossible to take into account everyone's traumas, sensitivities and particularities.
As said suicide by military standards is normal for about....2,000 years? Likely longer, so a trigger warning should never be put. The Military have used suicide across many cultures as a way to avoid shame and dishonour.
Suicide in the military is not uncommon.
Hey, person that lost a mother this year, got really unlucky with some choice of friends and has been diagnosed with depression since 15 years of age though was showing signs since I was 13. My personal experience? It just talks about the stuff that I think to myself all the time, it never really made a difference to me, I guess in a way it makes it even harder for me to feel anything since in general I only really feel strong emotions during moments of true pain, like this Christmas, my very first without my mother. Then again, while I have suicidal thoughts quite often, the only things holding me back is saying to myself that my father, grandmother and sister still need me, seeing someone kill themselves in a movie or game never really affected me. FFXIV has been my distraction from life for about 2 months now, the only times I stop playing is when I go to the gym pretty much and even then I usually go once or twice because I really can't bring myself to leave home all that often, and while I leveled as DRK first, the way the story talked about death, loss, how our lives are truly meaningless and it's up to us to make sense of an otherwise worthless and empty existence feels bittersweet, Endwalker was very much the same.
Then again, these were my experiences, it has been ages since I truly felt any sort of strong emotion aside from sorrow from moments that I just can't hold it in anymore. Otherwise I am pretty apathetic to the world. So I don't know, I know I am hardly the only one that feels like this so trigger warnings for these kinds of things always felt silly to me, but then again, everyone deals with these stuff differently.
I'm sorry you had a hard time with that scene with the Imperial Legatus. I think it was telegraphed pretty clearly, however, even as its impact was still pretty brutal. The whole Garlemald story section was dark and depressing, starting with the two sisters, even the "In from the cold" quest, and the ongoing pain and misery depicted by the refugee NPCs. I actually felt queasy at certain moments and wanted to get through the story as quickly as possible. I can see how the Legatus scene could have that effect on you. Unfortunately I don't think any further warning than the ESRB rating of the game will be forthcoming.
I’m going to paraphrase what I saw someone else post about in another thread that was actually about this very same scene: if you need trigger warnings for content, then I don’t believe you are in a proper state of mind to consume said content. From either an emotional maturity level or an unsound/unstable emotional state—likely from lasting emotional scars and trauma that desperately need to be addressed by a professional before they fester any further.
Avoidance of a topic is not going to help you overcome it. Obviously, trauma should be spoken about on the terms of the one who is suffering from it—but putting in layer after layer of “protection” I find to be more detrimental in the long run. It conditions you to constantly fear these “triggers” rather than face them head-on; and I don’t think that helps you overcome them.
"the content may very well affect those struggling with poor mental health"
Gonna sound insensitive but people struggling with poor mental health should seek therapy and help instead of asking for trigger warnings. Nobody is responsible for your triggers.
Was not already proved that trigger warnings make things worse for the average person or do nothing at all in the best of cases?
Anyway, I'm not against an option (yeah, like you have to manually activated) show that kind of warnings for those who wanted it.
This thread is too Damian even for Damian.
Please, get some actual help. You've played through all these expansions, this aint your first rodeo. You know better. Cmon man, don't make SE responsible for your state of mind. It's a disservice to them as it is to you.
Nah. The disclaimer of your gaming experience being subject to change works exactly like your spoiler warning for this thread. When you play FFXIV, you do so understanding that something can and very well upset you and any given time while playing it. That is basically what that disclaimer states, that is just how it looks after you sprinkle powdered sugar on top of it. What you're asking is essentially the same as me going to a mod and requesting that spoiler warnings be placed on subject headers that already have them.
If you've experienced the story up to EW, then you should be even more aware of events that could potentially trigger you. And that's just it about triggers; they are yours, and are not shared by everyone. Even something as horrible and as impactful as suicide cannot be assumed to trigger everyone into a mentally debilitating response as not everyone has had to deal with it, and how it is processed with those who have can and will vary from person to person.
Walking down the path of trigger warnings only further indulges the participation ribbon approach to everything. People need to hold themselves accountable for their own misgivings. In terms of story-telling, it would be rather difficult to write up a terrific story if you are also having to navigate a minefield simultaneously. Let's just not go there, ya?
Or just stop being overly sensitive. Its a videogame.
Yeah, I agree
something like: trigger warning: based
You can't wrap the world in bubble wrap.
Also, I'm personally 100% sure that most people who claim to have mental issues on the internet are self diagnosed. For some twisted reason, it's like a badge of honor on the modern internet to claim some sort of issue.
I'll see that and raise you the...
M*A*S*H Theme
A trigger warning only serves to keep the people wanting them to need them.
Eh, I've got issues with depression myself. I know full well the struggles that come with it, much to my dissatisfaction. While certain things hit me kinda hard emotionally, especially the bigger questions of life, it actually had a pretty good payoff toward the end. Instead of going further into depression, I went the opposite direction. I guess that goes to show that everyone handles things differently. As to the topic at hand...well, I don't think we really need trigger warnings for this bit of the story, or much of anywhere outside of maybe seizure trigger warnings or something, which can be fatal depending on the person. Depression can be too I suppose, but there are ways to cope or deal with it outside of the game. I don't need a pop up saying "Oh btw, you might not like this if you are depressed!" lol That just seems counterproductive to me if I'm trying to enjoy a story. That's just my opinion. If they started being added for anything that might bother some people, we'd get one before just about every cutscene, and that would be more of an annoyance than anything. I'm all for certain beneficial QoL additions if they serve a greater good of sorts. I just don't think this would.