If we were to have an upkeep then its a rent. Then you would pay 0g for the plot and permits, just pay your "rent".
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If we were to have an upkeep then its a rent. Then you would pay 0g for the plot and permits, just pay your "rent".
No thank you, we dont even need more things that will punish those that got a house. The timer is already bad enough since you cant take a longer sub break without losing your house. Now on top of that we should pay a monthly fee? (Its not like SE would just destroy the timer if they implement that..they would probably keep both) What is if someone just saved all their Gil over a long time and finally bought their dream house (if a slot is free >_>') and cant pay the monthly fee? Not everyone is swimming in Gil and this would just make it an even more limited good..you will not punish those that sell the houses you will punish those that just genuinely want one.
I have quite some gil saved for an mansion and yet I probably would not be able to pay the fee over the time. Yes you can earn Gil in this game kinda easily but 1 million per month only for the rent is not easy money. On top of that I know of a lot of player that dont earn that much gil simply because they dont play the game hours of hours per week and might not gather and craft. Are those not allowed to do part of the content in this game? When I bought my small private house somewhere in ARR (which I still own and use today) I was literally broke after that. I had to loan Gil from an ingame friend to even buy it. So yes it might be surprising but not everyone is swimming in Gil, especially if you are only doing certain kind of content..it might be enough to somewhere down the line buy a small one but to maintain that monthly too?
We should not think about more and more stuff that will hurt house owners and possible owners..we should want SE to fix their mess of a system in a way that does not punish people. And having to pay Gil on top of your sub money to keep something that already cost a lot of Gil is just punishment. Its not like they still need Gil to buy the house itself or furnish it.
I mean would you be fine if they have high amount of monthly fees for PVP seasons, raids and other stuff in the game? Those might not be limited as housing but they are still content. One part of the game should not be so unfair just because SE decided to introduce such a flawed system..
In the end this will do nothing positive. Those that should be punished because they only buy houses to resell it would not be punished by this since they simply have enough Gil or charge it when selling and those that keep a house for the sake of having it (and using it) should be forced to pay Gil or other currencies because of the faulty system. At the same time the amount of payment is truly just subjective. Like others said if its too low why do it at all, if its too high you will not only get all the rage from the people that missed a house but also those that lost theirs because they could not pay it..thats not a good press. Also how would you weight the other currencies? Its not that easy to just say x amount of those and y amount of that..How many beast tribe quests do you need to do to pay it? How many saucer points? And on top of that you can buy quite a lot of stuff with the other currencies so just because some might not use them others do. (And you kinda force people into doing certain things that they dont want to just so they can continue to own their already purchased house)
And a small point about it being good for those that have to leave the game for a time: First the problem with the timer is that it punish those that either want to take a break or that have something happen. Having to pay a maintenance fee does not help any side. First people still need to pay their sub (otherwise this would make the system even worse than just the timer alone) thus if you want to take a break this would change nothing on that part on top of that they even need to get enough Gil to pay the break in advance and have enough left to pay for it when they come back. Those that have something happening in real life are also not truly helped with that. I mean the timer is bad for those that suddenly land in the hospital, cant get into it because of of some disasters and more. This stuff is normally not known in advance. So how would a rent help them? It would just be another annoyance on top of the timer.
Definitely no. It hurts people way more then it'd help.
Right now I get on only for like an hour a day because of the holidays being busy at work, the patch lull, and catching up on other games. I get on, do what dailies I want, then bounce. Making that fee for upkeep would punish me for essicently having a life.
It would also punish people who saved up and now are broke. My next-door neighbor got her small next to (above? It's in Goblet) my medium during Kugane housing. So now, after saving and praying that a spot opens up, and getting it, you want her to now pay extra for getting lucky?
My FC is currently owning a large house, and I would support this actually. No matter if playing alone or not, if the numbers are fair, active players won't have trouble paying. And sure. Multiple house owners have gil, but for how long if this system is in effect? Anything that can cut a hole in their pocket, no matter how small, is very welcomed in my opinion.
I support this.
But why should they? You haven't really made that clear. Is it to discourage people buying houses? To what extent? Open them up for only the super-rich?
(The fact we are discussing a virtual currency isn't lost on me –*but it's an interesting topic nonetheless.)
I simply think that players who like/love their houses will take the time and effort to gather the needed gil, while house sellers and those who think of it as a "neat extra" will find themselves cornered eventually. Besides. Look at those suggested numbers and compare them to the buying price. The FC house cost me 50m. I'm a money maker and can save up gil. 1m per month would be easy. And if I fail, I know I can ask my FC buddies to help out. Those who live alone might consider looking for roommates if the costs get to high, giving housing access to some more people (sure not an own house, but this isn't bad either).
What I'm trying to say is that when you love something, you'll find ways. Gil isn't hard to get. Crafting, monster drops, treasure hunts, and so many more methods are out there.
How will people with multiple houses or selling houses be " cornered " by this? Most have hundreds of millions or over a billion and this wouldn't affect them at all other than having to do one more chore. If it's an easy fee for you to pay like you have suggested, then it will be even easier for those people, wouldn't you think?
Hm... You make a good point. It means it would depend on how many houses a seller (or just multiple owner) has on how much of a burden it would be. Currently having a house is like having a gold bar. It doesn't age and has a solid value. That and the demand makes them attractive to hoard and sell. But if a system like this comes into effect, it would be more like iron. Prone to rust, with which I mean it has to be sold before it's upkeep costs exceed it's sell price. Judging by the current prices, 3 months for small houses, around 12 for middle, and up to 50 for large ones. No idea what/if this would affect large and middle ones, but at least small ones wouldn't be so attractive to trade with anymore, likely resulting in more small houses being available for some time.
Making the prices rise to so absurd levels that no one buys them, which when given enough time, will likely make this kind of trade collapse.
I'm just thinking that if I were a seller, and this would come into effect, yes. I would raise the price probably with each month, or to a tenfold. Two things are likely to happen. Either I have luck and find someone dumb enough to pay outrageous prices. Or the upkeep costs make the price rise to so high levels that no one will buy the houses off my hands, which leaves me with the choice to either keep trying while costs keep coming, or look for other ways to make big money. A collapse to to speak.
But look. That's just my opinion and thought about it. You keep yours, and I keep mine.
By doing so would literally promote RMT, people have paid over 500 million for a housing plot. I don’t know about you but everyone I know that made their money legitimately would never pay those prices. This system would make house flippers just charge more. If you say that means less people will by it. You are wrong, it just means people will buy more RMT Gil. I have a friend who sells O4S clears for 500 mil each. He has sold 15 of them. He knows some of them buy Gil. How does this “solution” help the active players? It just gives more reasons to buy Gil. You are right though less people will buy house, those buying legitimately because many active players wouldn’t be able to pay.
please define a "so absurd " price...cause im gonna guess we have a huge diffence in what we think.. I'm closing in on blillion gil just off selling hq 320 gear..thats not counting any prior gil i have made off iron works or any items.. Ive said it many times you wanna kill house sellers its so easy its stupid
1- A player releases land that land go ones a Random timer before its put back up for sale.. any where from 24 hours to 1 week 100% random
If the seller can not quarantine the land to a buyer...there is no buyer lol
who is gonna pay a seller 100 mil for the chance to camp a plot waiting to see when it becomes buyable
As I said above, RMT will have a field day. People who would never normally consider it will be knocking at their door. And Abelfei is right, with supply so limited, there is no such thing as an absurd price.
We already have a situation where people paying a sub can lose their virtual property. If that had been implemented for anything other than housing there would have been an outcry, and I still think it was a bad decision (in it's present form), made even worse due to the fact that furniture from demolished properties isn't stored permanently.
Individuals have lost their houses due to illness, accident or being posted abroad for work/study. And the saddest thing of all? It hasn't made a dent in the real problem.
I assume some of the people supporting these increasingly punitive measures for house owners have given up all hope of getting a house and simply want to give a good kick to those of us who got lucky. Others perhaps haven't thought it through; I expect they will be first to the forum complaining if they do get a house and then find the rules they once supported threaten their ability to keep it.
We gain nothing by turning on each other like this. It simply allows Square to apply a few bandaids and leave the main problem of woefully inadequate supply unaddressed.
The most sensible solution seems to be fully instanced housing running alongside the present wards with both houses and yard being instanced (the older wards all have unused exits that could lead to these or they could use the ferries).
Yoshi P's statement on instanced housing was pretty vague. I couldn't work out if there is a technical issue preventing it or if they are so heavily invested in the ward system that they simply cannot think outside the box.
What would be fair prices? If its something like <10.000 Gil a month its small for most yet why even need such a system at all then? If its too much you will just punish the player. Also since a FC has a way to get more money thanks to having more members, how about the rule that you have to multiply the monthly price per member. ;) So if a single privat person has to pay 100k per month, a FC with like 10 members would have to pay 1 million Gil. Sounds bad? Yes it is but would be imo way fairer since FCs are using it way more, have more functions and more people using it. Anyway this whole rental thing would just be bad. This would only take away from those that just want some houses for their own, while not doing anything against those that misuse the system..
You are only seeing this as way to stop sellers but completely forget what that would mean for the common people that truly just want to have a house..raising the price so much that they are too expensive to sell just means that probably 70% of the housing owners or more would just lose theirs..and all those that want one will probably not buy it either because they could not keep it anyway. I mean its one way to stop the housing problem...but it would be by destroying it for most players..Stopping sellers is quite easier if they simply introduce the rule of one FC and one private house per server/account. At least it would decrease the amount people can sell and they could even include a timer after you reclaimed a plot so that they cant just buy something again that fast. If this is also server wide or account wide you will take away their chance to buy them..I find this a better solution, since this would truly just punish those that want to just buy and sell houses and would not punish the rest of us.
This would just cause FC leaders to kick people out of the FC to lower the price. If such a system existed, we know that the pay time would be set to for the weekly reset timer. Or 1st of the month kind of thing.
FCs will just coordinate a kick of members the night before, and invite everyone back the next day.
It also punishes FCs that do not kick inactive members during their breaks.
I am against the fee idea in the first place.
Well I got a lot to reply to, which feels like work, so how about a thought from another angle instead?
So the common opinion is that the prices would rise, right? Let's say as example: To the at least 3-fold value (probably higher, just deal with it for now). I can't help but wonder, but isn't it against the terms of service to sell houses for large profit? Large isn't defined, sure, but wouldn't writing tickets help get houses off profit sellers if the prices go way over a reasonable price? Just wondering.
The problem here is that most of the people buying don't care and are willing to pay and also everyone's definition of "large" is different, just like you said. You could write tickets, but how do you know it's happening without being related to the deal somehow? And then on top of that, then you'd be screwing over whoever you knew that clued you in on the deal. So in essence you took a deal that had 2 complying parties with no problems, made it your business and then created a problem out of it. House flipping is a problem, but not every sale is actually a "flip", and the buyer is usually excited to buy, which means 2 people are happy, the seller got the gil he wanted, and the buyer got their house. Every house deal I have heard of, albeit small or large money wise, has been a friend in game or aquaintance. So with that being said, odds are thats how most ppl hear of house selling, and then in turn if you report it, you're kind of putting that friend in a bad situation too. I'd say if it's not a deal your directly involved in to stay out.
None of this proposal is going to free up more housing or stop the resellers. All it will do is make it a pain for those players/FCs fortunate enough to already own a house. The problem is not that there are unused housed or plots which the demolition timer manages reasonably well. The problem is there isn't enough housing for those players that want it and there are no band-aids that will change that fact. SE has multiple options they could use to resolve the housing crisis but for whatever reason in the past they decided not to take any significant action. The only fix is for SE to step up and look at a permanent solution or nothing will really change.
This proposal is just going to drive RMT up the wall if the payment is via Gils. Then again, it also puts it as a rental system for the players and like the others that have commented before, it holds the players accountable to a certain amount of time to play. I highly doubt anyone will want that especially if they are going through something in real life. In all honesty, the sale of Stormblood and the record high number of average subscribers should already give SE enough revenue in order to expand and upgrade the servers to allow for more housing.
Which we are getting, since the enormous blowout from the community on all languages. Regardless, we just have to wait for this Friday to see what they have in store. But most likely it is just more wards, with a lottery system or timed-purchase system in place so everyone does not need to login at 3am just to get the houses.
I would not hold your breath were gonna hear the housing plan this Live letter, remeber there is 2 live letters before the patch this is live letter 1. As Yoshi has all ready said they don't wanna release info to early cause people will prepare
So my guess if housing is mentioned in this letter it will be the basic info we have gotten thru interviews A- More wards to each city B= New way to buy them but not saying what..
This live letter wil probly mostly be relic and glamuor related just my guess
you really want that player has to pay for the own house every month? xD holy moly.
https://digidame.files.wordpress.com...430-225632.jpg
then you can charge this "rent" on empty houses, not on houses used almost daily. I don't like the idea at all. we're paying RL money for the game, the mogstation is awash with overpriced stuff - SE can just front up with the goods as far as housing goes.
Oh I know. My comment was a bit sarcastic since it was fine for the poster since they are in a FC (thus there would be more people to split the price of the rent thus less rent per person) so I kinda pointed out that they also could include something where everyone had to pay the price. Its bad like the whole idea is (imo) but wanted to show how bad it could possible go.
First people are already selling it for way too high prices without any problems so why would that truly change? And second you again only look at this on the angle of sellers. Please dont forget all the other people that will lose their house if they ever implemented a price that would be so high that it would need a raise in price..Nobody will care about sellers anymore because those that can pay it will either do that or decide that its too much of a hassle. And the rest of crowd will not even be able to finance that. Well yes you will probably kill of the selling market..by killing the whole system with it and make it a "rich only"..or increase the whole RMT..
This hate towards wealthy players :comfy:
Where exactly are people hating on wealthy players? We are just not fine with the idea because it would only leave really wealthy players and RMT buyers to use the content. This does not mean that we dislike people for having the Gil. (I do have a big sum of Gil too but I would still not be able to handle big fees constantly) So if you feel attacked maybe point out where people truly attacked those with Gil? Most of our concerns are just for those that wont be able to pay it not on those who might but thats not hate..
I do not support a monthly fee of any kind for housing.
that's right NO SUPPORT this is very most stupid suggestion than we thought..... in the world this is very very stupid.... NO SUPPORT, GET OUT! I don't want fee montly because I was worked so hard for Hunts Mats VI.... well I'm not good gatherings and Crafts. so this is rage and very stupid! I just got med House my own
No gil payments, probably poetics or some other currency or credit that can't be purchased with real money since people wanna tie home ownership to owner activity. And anyone with access to the property can pay it in full or contribute a portion for the week or month, whenever it's due. This shouldn't be much to ask of active players. Owning a house is such a privilege in this game there should be some kind of commitment tied to keeping one. Call it tax or whatever.
And that privilege was already paid when we bought it..hey its a privilege to do the hardest content in the game so please everyone lets pay a tax to get into that content...hey you want to pvp? Lets pay a tax to do that since its a niche content anyway.
What do people want to achieve with a tax? Punish those of us that somehow got lucky to get a house? How its our fault that SE decided to use such a content? Why should people be forced to do certain content just to keep their virtual house that they already worked their ass of to pay it? Just because we have some really rich people in this game does not mean that everyone owns so much gil and making it a "other currency only" would even be worse. Not everyone has poetics on mass. Not everyone even has the time to constantly run content to gain it..why are those not allowed to own a house? Maybe they will have weeks where they simply cant play? Poetics has a cap so you cant even grind for this in advance. And its not on us to say how people should play the game. No this is just a horrible idea and only there to punish people...and as soon as those that wanted it have a house on their own and suddenly cant pay for that "tax" they will come back and complain too...
This is a game, not the real world..if people see houses as status symbols and something to brag about, well they can but for a lot of people its probably just something they enjoy out of this game..and you want to decrease that enjoyment with such a punishment. Lets stop trying to make the community pay for the mistake of SE...
The more I read, the more it sounds like it. I guess some people would rather spread the misery than try to fix a broken system.
Just No. No payments in any in-game currency full-stop.
Unless you are also going to agree to lose your relics, raid gear etc. if you don't log in and equip it every month, use it in relevant content and pay tax on top. Oh and lets apply that to mounts and minions too, while we're at it.
I mean it's not as if we are paying a sub to cover all that, is it? /sarcasm
Alleo is right, this is a horrible idea.
The main beneficiaries wouldn't be the people who need houses. but the sort of folk who'd get a spiteful little thrill every time they heard about somebody who lost a house they cared about.
The solution isn't taxation or making housing harder to retain, it's more houses.
Although I don't agree with the gil system. I once suggested houses be leased using something similar to ventures that could be bought with gc seals /fc points and traded in as a form of rent on plots instead if the auto demolishion timer we have now. 1 venture per day or something. basically a single dungeon drop would pay a weeks lease.
One big pro of such a system is it would actually allow players to take breaks from the game. which is something Yoshi says it's perfectly ok for players to do.
Under a rental / lease system of this kind players could simply turn in a load of ventures and secure there plot for the next 3-6 months and genuinely allow them to take a break. Knowing there house will be there when they came back. If they decide to quit or didn't come back to renew the lease / rent then the plot would still be relinquished and made available to someone else.
Put a maximum on it to prevent players turning in like 10 years of a lease at once maybe cap it at 180 days.
Yes this system goes against Yoshi's promise that housing wouldn't be tied to subscriptions or rental fees or such.
But to be honest the auto demo timer already breaks that promise. As if you unsub and take a break which again Yoshi said it's perfectly ok to do thenyou can say good bye to your house when you come back.
I'd happily pay a lease system on my house if it meant I had the freedom to take a break if I needed / wanted and not worry about losing my plot.
again if you don't continue your sub your house goes bye bye.. at least a lease / rental system would allow players to take those breaks that Yoshi says it's ok for them to do and shouldn't be punished for.Quote:
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
That, pretty much. I have been an active player since launch, never let my sub lapse, and not because of any house. So I'm not asking for this for personal gain. But the house demolition after not entering it for some time is a terrible idea. Basically any other system would be better than that. Players are being held hostage as soon as they own a house. If you're out of country for a while, don't have access to internet for whatever reason, or are tight on money you can basically say goodbye to your house.
If that "rent" was a currency you can easily get your hands on, just by actively playing a few days a month and can pay in advance, not infinitely, but maybe capped at 3-6 months, people would be able to take breaks, without being forced to keep paying for a game they don't play. And it wouldn't affect active players as much, it just needs to be easily obtainable, just by playing. It might even be a blow to rmt, if that currency isn't obtainable with gil.
There's no way that will end well.
SE implemented the demo timer as a way to free up a limited resource for players from those that aren't playing anymore, the only thing this would do is extend the demo timer to 7.5 months instead of 1.5. The people who were against the timer would complain about not only the further ineffectiveness of the system, but also that they now have to pay currency AGAIN to keep their house. The people who like the timer would complain that now they have to wait 6 times longer to have a chance at a house. SE would also lose on the potential subscription time which directly affects their profits.
But you're right, the ones who benefit are the ones who don't want to play the game for the next few months...
Lets try this from a different perspective.
I propose everyone who has a primal mount must pay 10 verity per mount every week or they lose the mount until they can buy it again for 99 tokens. This is fair because everyone who has those mounts makes endless amounts of tomes and can easily afford it. It also creates an incentive for them to not go after mounts they don't want and makes it easier for me to get them because i'll have fewer people to compete against. People that aren't using those mounts every day should just get rid of them if they don't want to pay, after all if they aren't using them then they won't miss it right? But we'll be nice and let them pay in advance so they can keep their mounts if they decide to not play the game for a while. That way they won't be hindered if they want to take a break.
Or how about lets charge a rent on glamors. You must pay a 10 HQ Steppe Serge each week per item you have glamed to keep your glamor. If you don't pay it then your item returns to its original appearance...
Or lets charge a rent on gear drops from savage, payable once per month with Ex token drops. Easily affordable if you do savage on a regular basis and if you don't then you don't need that gear anyway...
lol, rent, tax, at most its a nuisance.
How about we also add a fee for maintaining a linkshell, or keeping an FC open, because hey I like that FC name, I want it for myself, lets have them pay a fee for in the hope they can't keep affording the gil so I can take it for myself, thats only fair right?
I'd also bet those same folks would end up with a house and no sooner than having done that start complaining about have to pay rent to keep it. I still don't get all this misdirected angst at other players instead of SE who are the ones that created this problem and are the only ones who can fix it.
This..This is why if you sub lapses for 60 days you should lose your house. If im paying my sub who cares if i go inside maybe i just wanna garden..As long as you pay your sub you should never be forced to enter or lose...Make it so if you sub runs out for a full 30 days-45 days-60 days you lose your house
Biggest problem with this argument is that mounts are not a finite resource. Houses are, and until they are not, there should be some thought put into making a system that works in favor of active players keeping houses, and inactive players no longer hoarding them. The Auto Demo system is too easy to work around, since you can just log in once a month, run inside your house, and then never step into the game again until you get another e-mail reminder that your house is going to demo. I feel like, after 3 e-mails, SE should stop reminding someone that their house is up for auto-demo. If they have to be reminded that much, they clearly don't care that much about their house.