Balance patch is coming Monday night. Please look forward to it.
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Balance patch is coming Monday night. Please look forward to it.
Be still my beating heart.
I won't get my hope up though. I'm half expecting something like...
Adjustment: We have added drones to the feast that drop medals!
Adjustment: Lustrate potency Increased by 10!
No but in all seriousness I really hope they have enough data by now to know what to do, aside from the feedback threads in different languages, we've definitely played way beyond thousands of matches by now as a whole.
I've been looking for this interview but can't find it.
Where did you find that?
I feel like my heart is beating with excitement... for what exactly? Not quite sure lol i guess its just more so hope as well as anticipation for what 4.06a is going to bring ... are there any leaked ideas or notes as to what is supposed to happen?
As a healer, I have to say: Buff warrior pls.
DRK and PLD are so obviously better at utility and CC, it's a little silly.
I can just sit there knocking WAR away again and again as they do nothing to me, where PLD and DARK are a lot more annoying.
I hoping they buff Red Mage, because I really enjoy it in 8s. Really would love to do more ranked with it.
Greetings,
Thanks for all the continued feedback!
We've received some reports and feedback about action lag in PvP content, and would like to share an update with you.
The dev. team has identified an issue where some of the attack actions do not hit the opponent due to communication lag between the server and client. Once actions are executed, the server receives the command to execute. If the opponent is out of range within this short period of time, there are times the attacks won't hit.
Please rest assured that the dev. team is investigating this concern closely and planning to make adjustments to resolve it in the future. As always, we're closely looking at your feedback, so please continue to discuss and leave feedback related to the Feast and PvP content.
I can't even tell you how happy this makes me! ^^^^^
That'd be swell, as a melee main I'd enjoy this. However it's a shame it took over 4 years for this issue to even start to be addressed.
That ship sailed a long time ago for me. Now I'm more interested in what they plan to do about all the cheating happening in ranked and frontlines, via win-trading and bot usage.
Please let them know this really needs to be dealt with, otherwise I can't say for sure how long they'll even be able to keep people interested in this "competitive" pvp lacking any sort of policing.
Thanks again for the feedback. Don't get me wrong, I'm really happy to see this issue finally being looked at, and I really appreciate you communicating it to us xD.
My my my a 3rd response already! They're not playing around! xD
THIS MAKES MEEEE soooo happy my friend and I were 1v1ing and just talking about how we wished this would be addressed ( as well kiting someone on your screen but on their screen they are on you like white on rice * cough*)
And I'm sure they have been so attentive lately to this post partially because as a collective we have expressed things (even if they have been said 1000 times in a 1000 ways) in a very formal cool calm and non degrading way.
THANK YOU FOR NOTICING US !!!!!!!!!!!!!! (T u T)
Can you make this change for PVE too? It's annoying to have a mob walk away and Overpower hits nothing but consumes TP.
R-Raiton.... no? okay Assassinate at 85% of the enemy's health.. cool... I'll help kill this target in a minute.
What i want as well is casuals to queue secure & seal rock, shatter 24/7 is making me flit with quitting for Tera Online when it drops on ps4. Also it could just be the mentality of player base and enjoy playing and doing same stuff. I played almost 4 years and seeing how FFXIV player like repeating the same stuff and glamor its getting extremely old. I hope 4.1 we can shove the biggest pvp in FFXIV & how the pvp plans has changed into pvp haders faces.
Not only that but they do like to repeat same mistakes and that makes me sad, in shatter you can see first mistakes made before 19 min mark, small ice spawns closer to enemy territory yet majority will rush there and usually stay there and have those pointless fights giving you a man disadvantage when big spawns. Another one is starting a fight on the middle before 19 min as that will almost always mean that those fighting GC's will lose access to first big ice, those are two opening scenarios that gets repeated in almost every single match and much more happens during the match.