Would have been nice for a ramp up
Considering almost all of the dungeons and trials beforehand were a huge face roll and then this being a huge difficulty spike it would have been nice considering you have to go into party finder unless you have an active Free company on willing to dedicate to playing with you. If Square wanted to give a hard fight like this they should have made the other story line content leading up to it harder to ease players into it rather than dumping them into a difficulty spike that they are unprepared for, ESPECIALLY when you can pay for level 60 and PAY to get through heavensward story content now like a joke. Leave the hard stuff for the extreme fights where the casual players can opt out of fights like these I have had to abandon this fight ten times already because pick up groups do not know that the tanks need to stack up on certain things, and some people will walk right off the edges.
Would have been nice for a ramp up Cont.
I would love to see this fight nerfed and I would love to do this fight on a much harder version than it actually is as an extreme with my free company. But when it is keeping me from unlocking end game content like the entryway into heavensward I just shake my head and remember how much of a phallus squareenix was in ff11. Example being when squareenix had a boss that took 18 hours to defeat and the first guild to defeat the boss beat it and it only dropped a useless crystal and the guild asked why and squareenix replied by releasing a boss that took even longer. In conclusion dick move squareenix dick move.