See for me that always proc'd when everyone had full hp.
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WHM is gone from endgame almost. Unless they up the AoE damage output from bosses that AST can't cover with a SCH or split the party up so that the extra 5 yalms on Medica II are needed, there's no point in bringing a WHM now over Diurnal. WHM's safety net is just far inferior to what Diurnal can bring now.Just delete WHM from the game now, SE. It brings nothing viable to the endgame now.
- Far superior support with even better tools to control the RNG
- Party wide buffs with the equivalent of Medica II range
- Disgusting mana recovery and healing potency up duration
At least you'll still be able to clear the content without too much difficulty.
You'll see it when you actually play with the new numbers and compare Diurnal with Nocturnal.
In contrast, getting an insta cast heal is useless if you were planning on precasting the heal so that it would heal more damage taken by the tank during the cast.
Hey you can be unhappy with the change but you are basically saying you are ditching the class because of that which is insane. Both have pros and cons. Neither break the class.
What is wrong with that? I'm not saying the class is broken now (if anything, maybe too good now, actually).
I'm just saying they took the things away that I liked and based on some quick math we did in my FC, the new playstyle won't be anything I enjoy anymore either.
So I do not welcome these changes, just like many BRDs didn't welcome WM becoming a thing (despite it not changing much objectively because even before, BRD didn't have to move too much, it just COULD).
Well, the insta-cast just eliminated the need to precast the heal. You can use that casttime to cast something else, upping your Dmg Output and throw the insta-cast heal out at the same time the DMG hits and the result ends up being the same, just with one more spell weaved in.
Also diurnal is better dps wise
And this was pure horror, as you had to wait an entire GCD after that instant heal before you coukld cast the next heal.
Or you can't precast the heal for the tankbuster because you have that instant heal proc, which is running out just right before the tankbuster hits (thats not fictive. I had this in A1S).
Still not convinced to pick up AST.
They really need to rework the entire class in 4.0.
I really want to play a different healer but as a WHM/SCH main, I feel like playing just a hybrid.
Really boring gameplay.
I'm staring at all my unidentifieds that I was getting for my WHM, and rethinking dropping AST.
These buffs are incredible.
This has been my thoughts since first seeing the Astro. They created too much of an overlap by copy/pasting skills into the class.
As a result the main skills are nothing that innovative for people who've been regular whm players in particular.
I can't see the class ever getting a real rework. All we can expect is +/- adjustments as things progress.
Still waiting for a battle cleric kind of healer, but may have to wait for a while/ever.