Originally Posted by
Aenarion
and for every one of lucky people like your ls member, how many other crafters spent untold amounts of time doing ungodly numbers of synths and got jack shit for their effort?
here's a hint, a crap ton more.
If you want to judge and balance the crafting system based on a couple lucky synths someone you know did, then I guess we should also rebalance things like Ifrit weapon drops based on those lucky few who got all 7 weapons with no duplicates in a few dozen tries, obviously massive nerfs are needed in both cases amirite?
the way I see it, the issues of previous contents being rendered worthless isn't so much a U/U vs. Crafted gear issue, but rather one of overall game design. SE made the conscious decision of rendering older gears and contents obsolete, and as long as they stick to that design paradigm, this will always happen, even if you delete crafting all-together from the game.