Good luck with that, He has no proof. Thats right, im calling him on it. BS.
Except they are charging for a finished product.
As of 1.20, the game will be at launch standard for most people. That's why they aren't charging in 1.19 or 1.19a. They are charging after implementing vital systems in 1.20.
If you all come back after a year, assuming you ever LEAVE, you'll be happy to know I'll still be here playing happily, while you've spent the past year playing sub-par games and wasting your time. The 3 ps3/360 game syou buy in the next year, play for a few hours and get bored of because they suck, would have paid your xiv subscription.
/
I'd pay 5-7$ monthly, hands down. I can justify paying half price for a game that is half finished. I understand that they can't feasibly extend the free to play period so I think that this is a really nice middle ground. It also shows that while SE is moving forward they are also thinking of their customers who have stuck with them through the year.
Plus, it will also attract more players. I can go to my friend and say "Try this game, it's only 5$ a month" and my friend would be far more inclined to pay 5$ than 14$.
So yeah, I really wish that they they would charge discount.
You can't deny that FFXIV, or any MMO for that matter, offers more hours of entertainment than any standard console game, and most console games are merely repeats of earlier models with minor changes and slightly different maps.
But until those games come out and have discernible flaws, you shouldn't be making those assumptions. MMO's offer more hours of entertainment, sure.
But everyone can have just as much fun with some of those hours playing Star Wars, Battlefield 3 and a whole slew of other games.
while i believe charging closer to the job system is better marketing, you still have the option to not renew, and renew only when the content you want to try is there. Though maybe they can offer like 3 free hours a month or 1 free day with each major patch.
In all honesty its a matter of marketing and economics at this point. They really should be coming up with some means for the game to make revenue, you can discuss the different ways, but an MMO is never free, the closest is guild wars, and that uses a slight shop market (extra charachters special clothes) and sells new content patches, and expansions periodically to make money. There is no free game, take it or leave it, or check it once in awhile, really its up to you, but dont expect any company to provide you a service which they cannot profit from forever, its just unrealistic.
Then at what point in time does the game become worthy of full price? Your friend is gonna say WTF? i have to pay twice as much for a graphics overhaul, an updated UI and new maps?
http://ffxiv.zam.com/story.html?story=28045Quote:
Originally Posted by Yoshi P. from Zam interview
patch 1.20 marks the start of old FFXIV to new FFXIV. It's a metarophosis, not a on/off switch.
Starting in patch 1.20 and following updates will feature content and system updates that result in the post apocalyptic world that is ver 2.0
So 2 dungeons, 1 boss fights and a faction = 50% of MMO at release ? Lmao!
Vanilla wow launched with 29 Dungeons! 2 Raids! 5-16 Bosses in Each!(The equivalent of your ifrit fight)
Now lets be Fair! You cant compare a game 10yrs old to one 10yrs older, so FFXIV launched a few months before cataclysm lets see how it compares to the content in that, since who cares about vanilla wow anyways.
FFXIV- 0 dungeons, 0 bosses, 0 end game content.
Cataclysm - 18 Dungoens, 50+ Bosses, 5 Raids, 5-6 Factions! Lots of end game content.
But sure ok, FFXIV had a rough time, we gave it a year, i bet you right now, it has closed that gap between the two games in content. lets see
FFXIV 1yr later - 2 Dungeons, less than 10 boss fights, 1 end game encounter, 1 faction.
Cataclysm 1yr later - 21 dungeons, 80-100 Boss fights, 4 Raids.
That is not counting quest's, wich in my opinion, FFXIV does look cute and all, but their quest's are same as wow's, tho wow has a vast variety, i can go burn a forest, use a mount to eat other dragons, blow stuff up etc etc, so to me some of those quests are more fun than walking 30 mins in town, watching cutscenes, then walking some more, go back another cutscene, etc etc.
Now i'm not hating on FFXIV, i play the game, i think is going in the right direction overall, but is it in the same league as current MMO in the market ? Not even Close! Now i understand SE needs money, if they say "Hey we need money, bail us out, atleast they are being honest, but to say that the game is nearing 100% to compete with other MMO's ? thats just dilusional.
Half-subscription for a half-finished game...
I was going to sit out on the full price, but for half I would stay. It seems equitable.
Then again, I might have come back after a few months to pay the full price once 2.0 drew near. Either way, it would probably work out to the same amount of money :p
Haha, and vanilla wow sucks. So does current wow vs current ffxiv. HOwever I'm not trolling wow's forums telling them how terrible it is and that i'm not gonna pay. I'm just not there. See how easy that was? You can also not be here, and how wonderful your life would be?
I think the comparison isn't fair.
Blizzard doesn't have to redevelop two versions of WoW from scratch (one for the failed version which is still kept running, one for the new version) at the same time during that year. WoW had a huge lead out of the gate from day one, and that mountain of subscriber money which comes out to roughly 24X whatever FFXI made makes it real easy to pump out content.
What you get with your half-finished FFXIV subscription is a chance to see the world end, and gather a few (perhaps handy) souvenirs of the experience. If you don't care about that, then you don't have to stick around to pay to watch it. But I'm sure there are people who are just dying to see what will happen and experience it just to say they were there, and we'll all meet up again for 2.0 when it's all over.
I feel $5-7 is a good compromise - I can support the devs and feel like I'm paying for what the game currently deserves.
If it's $12.95 I doubt I will be playing.
I would have no problems paying the full amount. I'd actually love to do that. I love the way this game is now the prologue more or less to whats to come. My gear/weapons/jobs/gil will transfer to v2.o which gives me a huge head start over new v2.o players. But I am being pushed up against the wall here because I can't even play. I play on Besaid server and every night between 8pm cst and 2am cst I get a horde of r0's which cause the game to freeze while i run around stuck only to speed play then it comes back for a second to try to catch up things and then r0's again all night until I can't take it anymore and am forced to quit. Are you guys seriously gonna make players that wanna play this game because they love it. PAY when its like a nightmare to even play connection wise.... How bout you fix your server issues then we can talk.
The "half complete" argument isn't going to hold.
Yoshida himself has stated that the game was at 50%, it's true. But if anybody decided to actually follow up on the most recent bits by him, he says that with the release of 1.20, the game is close enough to that 100% to start charging.
Im am in the exact same issue as Toxsik...actually as I type this post (s48 r0)..I have posted in many different sections regarding this issues post 1.19 and have received no reponse regarding a solutions to the problem...talk of all this new content..and being apart of something exclusive pre 2.0 is exciting. I just hope the r0 issue is resolved before they start to ask me for my money!
Sorry but this: http://www.youtube.com/watch?v=17JjuKljd3M
Is not a raid, nor is it an endgame encounter, it looks like an open dungeon, where you zerg everything, and tank spank it from start to end, but if that's end game content to you, hey we gonna have to disagree on that :/ Now! Ifrit would be an endgame encounter.
you obviously havent done it, wait to judge til youve actualy been there(some of the fights early on especialy are clusterf's so its hard to say based on that but the further in you go youll have to dodge mobs, pick your pulls carefuly, and know where the hell to go least you get lost and end up back at the start)
Compare it to Rift then, it wont change the results. Facts are Facts. SE made a blunder releasing the game to get a jump on cataclysm, it backfired, i bet they dint expect the backlash to be what it was a year ago, after all people like us, buy anything that just says Final Fantasy. Then they had a choice, take the game down and rebuild it(2.0) or Milk it. they chose to milk it, nothing wrong with that, again i'm not advocating that you or anybody should pay or not pay, i'm simply stating that the game currently is not on par with any game on the market, so to say is 100% or near 100% is just silly, when you compare the facts.
itl be on par with new releases this year(if there really were any) which is about right considering they had to reprgram most of the basics of the game to get where they are now
no one is comparing it to other games that have been out as their comparison to why they are or are not enjoying the game
other games DO NOT dictate wether or not you can enjoy this one(and if you enjoy it, you do, and youll probly want to play, which is why youll be willing to pay)
if you dont enjoy it, as i say over and over
why are you even here or playing? i dont see how anyone can play something they dont like(which is why wow really puzzles me sometimes cuz alot of its playerbase hates the game but cant stop playing)
i honestly am going to pay whatever price they ask. but it would be way more beneficial for them to make a gradual pricing system leading up to 2.0, i think they would retain more people using this method. instead of WAHBAM full price please
its pretty cheeky to ask for full price when its obviously still got a ways to go going by their road map.
i think $7-$8 is a pretty fair price considering where we are at right here right now.