I think Samurai could be tank, Red Mage as healer, and Blue Mage as ranged DPS.
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I think RDM would be more of a BRD/MCH type of Job (MP Refresh/TP Regain), but as a melee DPS.
I really hope we don't get XIs version of a Red mage, but since a classic RDM wouldn't really fit in the holy trinity I guess that's probably the closest thing we'll get. You never know tho
IIRC Yoshida said in the past that they wanted either dark knight or samurai to be a tank, and they chose dark knight. That would presumably mean samurai will be melee DPS, especially since there hasn't been a new strength DPS class added since 1.0.
I think he's also said that they won't ever add 3 jobs at once again, so it'll probably be either RDM or BLM and not both.
Red Mage is basically confirmed. Not only the Red Mage, Blue Mage debate at the door, but...
Quote:
Originally Posted by Naoki Yoshida after returning back to the 18th Floor
Red Mage Part II
Quote:
Originally Posted by Guy in Yellow Shirt
Red Mages have an equal footing in weapons, black and white magic, and decent defense. Red Mage doesn't fit at all into the Holy Trinity (DPS, Healer, Tank) because they are a bit of all three. XI made a decent compromise by allowing them to solo and enhancement magic on to weapons and minor spells otherwise.Quote:
Originally Posted by Guy in White Shirt
What Red Mage is going to become is trulyunknown. There's a shortage of tank classes in FF history, so it could fill that role using magic to enhance themselves. They're magic as well as melee rapier fighters, so that could create an intriguing DPS job. Or, it could be a healer with the ability to power up melee and tank with the elements. There's a lot of directions that the team could go with this, but if it is true and they choose Samurai, then it's unlikely that they'll bring Red Mage as a second tank.
I thought Doomtrain was just a minion they were going to release. The final boss of a few Final Fantasies... I'm hoping Hades or Ozma!
Eh. Hades and Ozma were optional bosses in Final Fantasy IX exclusively -- which isn't to say they won't ever appear. Hades has been a summon in prior games, but never a boss. Ozma never appeared outside of IX, but could be interesting Allagan technology. I just don't think Ozma would be a priority, though.
Phantom Train seems much more likely because the Phantom Train already exists in Final Fantasy XIV. Its name was mentioned a handful of times that it was carrying magitek weaponry past Ul'dah and into Northern Thanalan. It's very possible that because the Garlean soldiers have lost the lives of so many of their comrades, that they'd be desperate enough to pray for resources and supplies to fight, and with the amount of Aether in the region it's quite possible that those prayers could summon Doomtrain/Phantom Train.
On a somewhat yet totally unrelated note,
I would love for some of the official Final Fantasy XIV preview videos to end with a song or sound effect that tells of what's to come if there isn't video ready for it. I think all the fanboys and fangirls would go crazy to hear something like the sound of the Phantom Train at the end of a video, or any sound effect or song that hints at what's to come. The Internet would tear it apart in a split second and create a hype... train?
https://youtu.be/mIyPnZ9xWg4?t=529
Hades is also the final boss of FFXI's Seekers of Adoulin. So he has been a boss in FFIX, FFXI and a summon in FFVII. Phantom Train is a boss in FFVI and has made cameo appearances in FFI and FFIV: The After Years as an optional boss (but I still count that as only one boss as it's a cameo. The Hades bosses in FFIX and FFXI are completely different). Doomtrain (Glasya Labolas) has been a summon in only FFVIII.
What if the new Primal winds up being one of the Twelve?
I've always understood primals to be an aetherial manifestation of an ideal or goal and entirely based on interpretation of lore rather than the actual beings they were based off of, whereas the Twelve appear to be actual gods who may or may not do much unless an elder primal comes burning the entire game to the ground for a year or so.
While the Twelve may appear to be actual Gods, that doesn't mean someone can summon what they believe to be Halone or Rhalgr (I recall a quest where someone in Little Ala Mhigo considered trying to summon Rhalgr, the Destroyer to kill the Corpse Brigade) or whatever.
Shiva and Bahamut, for example.
Doomtrain has so so much potential for a boss encounter. They could do multiple stages, you could be inside, on the top or fighting it from the front. If I remember rightly, it ran on a rollercoaster like track too. I'd like to see it :)