Oh good grief... not this tired and beaten horse again. This was flushed out well over a year ago... much was lost in the translation, and even when they tried to correct it, they still didn't get it right.
What SE had actually been saying was 500k active daily logins. Not paid subscriptions, but they averaged around 500k players logging in daily. Here is another interview done at the same time:
http://www.4gamer.net/games/139/G013991/20140307079/
It's the second question in the interview, and here is Yoshida-San's response:
Others more skilled in translation have more appropriately translated that he was talking about daily logins, and here is what comes up when you plug it into Google Translate:Quote:
えーと,デイリーアクティブというのは,誤解を受けやすい数字なんですよね……ピークタイムも日本と海外で違うので。毎日ログインしている人数で言うと,ワールドワイドで50万人くらいですね。2日に1回ログインの人などもいるので,そういう人をカウントすればもっと多くなります。国別の数値は……(同席している広報に目をやりながら)ごめんなさい。そこはちょっと勘弁してください。まぁそもそも,グローバル運営MMORPGタイトルのプロデューサーなら,大抵は中国展開してから数値を言うもんだとは思いますが(苦笑)
Notice the wording there...the number was about how many people are logging in daily and NOT about how many paid subscriptions they had.Quote:
Well , because Daily active, so different in ...... peak time and I think I'm a susceptible to misunderstanding number also and Japan overseas . In terms of the number of people you are logged every day , it is about 500,000 people worldwide . Because there is also such as one login people in two days, it will be more if count that kind of person . Another numerical country is ( while doing an eye on public relations that attended ) ... I'm sorry . Please there are little pardon . Well the first place , if global management MMORPG title of producer , mostly but I think that he mon to say numbers from the China expansion ( wry smile )
Note that those were severely outdated financial figures as well. It was based on data from roughly 6 months after the relaunch, and the interviews were taking place almost 9 months after those reports came out. Basically, they likely didn't have up-to-date subscription numbers on hand. What was more likely to be more readily available would be a stat like daily log-ins, as they were still wrangling with capacity issues and such--so they would be more up to speed on how much stress is on their servers (ie: how many people are logging in daily).
