Problem with it being a side quest is the games "story" is so short that this is really all players have to do. Especially if they don't do coil or have no static
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LOOOOOOOOOOOOOOOOL rng = effort? yeah right. see what you did there. thats just silly of you. plz learn what RNG means before saying this. youre blindsided one who defends a broken system which only rewards luckers and not effort. you can play tt with king elmer like 1000 times and never win your bahamut card even tough you faceroll him. and that is silly. if you can beat or outsmart an npc you should be rewarded. not because you got LUCKY AFTER A WIN. this system IS bis. i think the only way to get this to yoschis head is like give him a dice. each time he does not roll a 100 slap him in the face. maybe after 100 fails he gets the point why rng sucks and is plain unfun to most players.
Well, "persistence" would perhaps have been a better word for it, but as far as the argument he was making goes, it amounts to the same thing.
But you do get rewarded after every win. Sometimes you'll get just the normal reward, and occasionally you'll get a secondary special reward as well, but there's always a reward.
This right here is the biggest issue. Even after collecting 60 cards and allowing free use of 3-star cards, you'll still be badly UP against NPCs that are more or less cheating and spamming legendaries. Who cares about collecting cards when I can't even use most of them?
My main concern with getting Triple Triad cards is there seems to be no consistency in drop rate. It seems like 1* cards and 4* cards have the same drop rate. I don't want to work for my 1* cards considering how many there are. It took me forever to get Minfilia, but she's my best card - so that's okay. I'm currently trying to get Memeroon's two cards he gives and it's infuriating because they're not 'rare' cards.
keep defending a unfair system mate :) do what you like. rng is not fair. never was. if player A needs 100x times the time of player B to get the same thing done thats bullshit. no matter what you say. if it took like 20 wins to get a card its fine to me. but 100ths of wins? fuck off. thats boring and stupid.
Guys, there was a lot of rng in ff8 with triple triad. You could be reloading a save for hours to get a card you wanted. Just be fucking happy it exists now.
Personally I have given up. I can't get my head around it. I have been losing more MGP rather than gaining.
It's bull that the NPCs cards are better than yours.
Unfair though it may be, that's just how it is. I agree, RNG can be bullshit. It's definitely a love and HATE! relationship. Honestly though, if you really hate RNG that much, you're probably not playing the right genre of game lol. RNG is literally a part of all MMORPGs. Sure, some games may try to minimize it as much as possible to give players rewards faster, but RNG is just how it is. It's literally what helps make the genre what it is. It's like projectiles in a shmup game... hard to imagine the genre without it.
It is always interesting how people make up their own meanings for words. Fair: Without cheating or trying to achieve unjust advantage. "No one could say that he played fair." According to the definition as long as everyone has the same low chance to obtain the cards it's completely fair. Triple Triad is a game of luck, minor skill, and outplaying the other player. If it were as simple as "You've fallen into my trap card, 25 times in a row, mwahaha" I don't think anyone would like it.
This just isn't true. lol. I got my 30th card earlier today, opponents got exponentially easier, when you get 60 cards, you will be able to steam roll all npcs.
wat. Why would you collect cards by playing Triple Triad if you dont like playing Triple Triad? wat. wat. wat. wat.
If the NPC's cards are better than yours, then you're playing the wrong NPC. That's why they have various different NPCs you can play, at varying levels. The real first move of the game is choosing whom to challenge, and it seems a lot of players are making a bad first move. If you're still a beginner, with a beginner's assortment of cards, but you choose to challenge the top highest ranking NPC in the entire game, then of course he's going to have better cards than you do. When you have entry level cards, then you should be challenging entry level NPCs or players. As you get better at it, and accumulate a slightly better deck, then try the next, just slightly more advanced NPC, and so on. Eventually, as you build up your deck to a top tier one, you'll eventually be on par with the highest ranking players/NPCs.
It's a bit ridiculous that, even the very first day the Gold Saucer was released, when obviously every player there has just unlocked Triple Triad, so they all have to be beginners, there's hardly ever anybody playing Jonas. Instead everyone's clustered around King Elmer. It's like everyone's trying to lose.
Why on earth are you playing the same NPC for 50+ matches? This isn't Final Fantasy 8, you don't have to play Triple Triad against NPCs. The point of splitting the rulesets and obtaining cards is an organic experience while playing with other humans.
"Doing it wrong" doesn't even begin to describe this thread.
Funny thing is, I beat Elmer first time i played him. IMO the hardest guy in the casino is the one who plays on Random ruleset and the Ascension chick.