Originally Posted by
Drimn
Yep. Anyone that complains about the inability to solo your way through everything wasn't around for GW1. GW1 and the first expac had "henchmen" that were largely the same as the Trust system, and could be used to fill missing party roles when you didn't have a full group. In Nightfall, they replaced it with the Heroes system that let you keep your own army of NPCs, built how you want, equipped how you want. It was an alright idea until power gamers bought their own party that could clear 99% of the game's content on demand, leaving newer players to play alone and eventually quit because of how dead the community was. The expac after making the game soloable was the last one. You don't want a soloable MMO.