Quote:
Originally Posted by
NefGP
- There's still way, WAY too much gil in circulation and I'm afraid housing isn't going to be the gil sink we need.
One time lump sump can never be a good gil sink.
Also, I'd love to see where you get the "too much gil in circulation" from, the price difference of goods on legacy and non-legacy world is rather miniscule at this point.
And no, the gil in people's wallet that is not being used is not "in circulation"
Quote:
IIRC, a good number of us were calling for a complete gil wipe for ARR and I still think that's what should have happened, along with any and all crafting materials as well.
It's what should've happened, if you wanted ARR to be stillborne. Nothing destroys your core support in a MMO as fast as wiping their stuff.
Quote:
because there were people in 1.0 who had literally HUNDREDS OF BILLIONS OF GIL.
Nothing destroys your credibility faster than this. Hundreds of bil? when the cap is 1 bil? what, did they buy 50 copies of the game and capped gil on all the characters on every slot along with their retainers :rolleyes:
Quote:
Being able to level every craft & gathering class to 50 is a problem. In XI you could only take fishing and 1 other craft to 100. You could get all of them to 60, but only had 40 levels to use up past that so your choice in crafting was more meaningful. With so many people being able to craft any item, it creates an overabundance of goods.
No, Overabundance of goods is the result of there being no demand for said goods. Go ahead, reduce the supplier of goods A from 10,000 to 1,000, but when the size of your customer base is 10, it's not going to make one bit of difference.
Quote:
Being able to directly see the prices of your competitors is detrimental.
I never get this argument, more information, more informed customer and seller is NEVER detrimental, unless you're trying to depend on deception and ignorance to increase your profit margin.
In Eve Online we can not only see the price of the competitors, we also get price and volume for EVERY ITEM GOING BACK FOR AN ENTIRE YEAR.
You're essentially arguing that the economic system of a medieval nation is superior to that of a modern day country, think about that for a bit.
Quote:
So instead of looking at the price history and listing for what you think is a reasonable rate and hoping to sell, we end up with a race to the bottom with jerks undercutting to the point where there's little to no profit to be had. Heck most of the end game 2-star HQ stuff is sold at a loss on Excalibur, which begs the question "why bother?"
Again, that "race to the bottom" is caused by the fact that THERE IS NO DEMAND THERE TO SUSTAIN THE PRICE.
In a working economy, if someone sells a goods for below cost, others will simply pick up and resell the item and net the profit, we don't have that in ARR, because nothing is worth buying in the first place.
If you make a steak sandwich, don't blame the Subway down the street when it doesn't sell because all your customers are vegetarians.
Quote:
I could go on but I kinda want to get back to my Relic quest atm :P
Should go back to your econ textbook first :p