Totally agree, it would be very nice.
I'd actually like more "flavor" achievements, on the style of what was shown by Warhammer Online. At the moment the achievment list is too cold and "scientific".
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Totally agree, it would be very nice.
I'd actually like more "flavor" achievements, on the style of what was shown by Warhammer Online. At the moment the achievment list is too cold and "scientific".
Annoying as you're starting out and you're just getting those generic achievements that are on the lodestone. But hopefully they get more creative with the pre-reqs for higher level achievements like a certain other game...
I don't see the reason to bring up the "certain other game", given that the "certain other game" copied the achievement system bit by bit from Warhammer Online's Tome of Knowledge.
You seem to be a tad unclear on the meaning of the term "functional".
Again, are you aware that Blizzard didn't invent achievements? They didn't even invent achievements in MMOs, mind you.
Social networking is the future of social online environmemts. The point is bragging rights, which many people appreciate, and that's why many people use programs like Raptr to post their achievements on facebook and twitter.
Which is actually something that SE should look into implementing (facebook and twitter integration, that is).
Never said WoW was the starter, or invented achivements. I just find it funny the stances in the game contradict 1/2 their arguments. I also brough WoW up as that is the most irritating style of achivements. I do not want everything to have a toggle since they are not listed in game under a menue option you have to remember the command or log off to look it up. I suggested a viable option, want achivements on screen go to a bard and unlock them. The thing is about WoW is those pop up suddendly, This causes me to jump 50 feet, Which gets my heart racing which inturn can make me sick. I do not want to end up not being able to play a gaim over that nor do I want to say no one can have them. But a toggle is not always the solution. A achivement npc would be suffice People earn their achivement go to the noc and unlock them witrh all the bells and whistles.
I also do not want to see achivements rule the game. Like having an achivement before doing an event.