Come to think of it, it would be really nice to have something to progress other than 'more ranks' or 'more gil'.
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Come to think of it, it would be really nice to have something to progress other than 'more ranks' or 'more gil'.
To my knowledge there isn't any form of fame in this game. But I say the fame quests should be optional so the people that don't want to do them don't have to. Just have it where the people that want to do the fame quests, get a little extra money, more challenging quests as you progress in fame, some some unique items(nothing too powerful), and other miscellaneous things that won't keep people from progressing in the story or game.
Agreed. But I would still like to have distinctive rewards for completing such quests, even if they are not gamebreakers.
For example, for some reason, the only faction points I have spent were used to obtain rank 1 onion gear, but I like the way it looks and the fact that there is no other way to obtain it than completing the said levequests. Plus it's a decent gear for pretty much every class until rank 10.
Can one of the Community Reps look into this? Please? Thank you in advance.
Added dev tag.
Fame system V2 would be nice based on number of unique quests and not sheer number of spammed quests.
Yag tag farming wasn't fun. Just stall tactics and weedout.
I was actually shocked this game didn't have a reputation mechanic of sorts at release based on one of their early descriptions of the adventurer
Para-phased: Adventurers are new to this realm seeking out the bounties that await them in Eorzea. (Basically we are all from a different continent on Hydaelyn and want fame and fortune)
We have the fortune (so much in fact that gil is practically useless) so where is the fame?
I would like to see fame added to the game.
After checking with Yoshida about some kind of fame/reputation system making an appearance, it seems like they are looking into this type of feature.
More bars to level up is good. Gives us something to do, lol.
Thanks Bay!