Have to point out that that's not true. Due to the fact that shards use to drop when you breathed or sneezed in 1.0, the surplus I have is massive. 45k at least (per element). And since legacy servers already have gathering classes leveled AND jobs that can kill fast and blow through quests faster, we should have about the same rate gain of crystal/shards than new servers, but with a gigantic surplus behind us.
