The last instance I healed (Stone Vigil) had a tank who, bless her heart, couldn't keep threat on more than one add at a time. She thought that Flash spam would do the trick without actually, you know, hitting the mobs. Except she was taking massive damage, so I was spamming on her, and no matter how often I used Shroud, I still ultimately pulled. Every time
I had a DPS in this same dungeon blame me for not being able to heal this tank through overpulling (she pulled two packs of trash) with half of the mobs on me. To be honest, if I hadn't wanted to get the dungeon done, I would have quit. And this isn't the first time I've had the issue in various dungeons. I'm personally with Miska - I don't want to queue for randoms anymore. I don't want to put up with bad tanks and terrible DPS. So Miska better level his furry butt because he's supposed to be my damn pocket tank. >:|
Edited to Add: This sums up my feelings on the subject, because it seems to be true in every game I play when it comes to healers: http://www.youtube.com/watch?v=eWrZOa1_xlI
