It didnt effect the aiming point, it effected the hot/cold game.
I know that, what do you think I'm talking about? To be clear, the patch outline referred to changes in the 'Approach' phase so I was never under the illusion that the notch/depth/whatever was what changed. Just the approach phase, which is the hot/cold game.
The stat amount required probably go down the higher rank you are vs the area grade. If you were to do a GR5 tree (If there are any) it would probably be random again. When I try to do GR4 at r26 miner, everything is back to being random, even tho I have 169 vit for mining, and everything is constant at GR3.
Could be, but then the window of usefulness of physical stats would seem to be pretty narrow. But I guess nothing is stopping that.
I was hoping that your level didn't play a role in the feature since that pretty much makes the update irrelevant.
So the take home message is there's really no point in speccing gatherer past gear and like...vit rings or whatever.
More reduced surplus skill skill points.
At first it sounds like it might make sense, then wait a minute it makes the opposite of sense.